Sakuna: Of Rice and Ruin cover art

Sakuna: Of Rice and Ruin

2020EdelweissPlayStation 4, PC (Microsoft Windows), Nintendo Switch

In Sakuna: Of Rice and Ruin, players take on the role of Sakuna, a proud yet lonely harvest goddess who is banished to a dangerous island with a group of outcast humans. Sakuna tames the island by defeating demons using farm tools as weapons while also making ample use of her “celestial scarf,” a magical item that allows her to grapple distant enemies and platforms. Along the way, she establishes a home in a mountain village, which serves as a base of operations for crafting weapons and cooking food. Additionally, as a harvest goddess, she grows rice by following a detailed process that encompasses everything from planting to harvesting. Through this process, across each of the four seasons, she’s able to improve the harvest and hone her battle skills alike.

What it feels like

Sincere emotional beats of Sakuna's transformation and relationship with the human outcasts are played without irony. Sakuna's lonely past and hard-won redemption carry a mix of sorrow and hope.

Earnest65%
Bittersweet55%

What it's about

Sakuna's arc centers on a lonely, proud goddess earning humility and purpose through banishment and growth. Harvest goddess, Japanese-inspired divine mythology, and demon-fighting draw from mythological traditions. Rice cultivation and environmental stewardship of the island are central to the experience.

Redemption70%
Mythology65%
Nature & Environment60%

How it plays

Detailed seasonal rice cultivation from planting through harvest is a core loop equal to combat, directly tied to character progression. Side-scrolling combat against demon hordes using celestial scarf and farm tools is the primary combat loop, with fast-paced hack-and-slash sensibilities. The magical celestial scarf functions as a grapple for both combat and traversal, enabling swing attacks and platform reaching.

Farming90%
Hack-and-Slash85%
Grappling Hook75%
Platforming70%
Crafting65%
Base Building60%
Cooking55%
Character Builds50%
Leveling & Grind45%

How it looks and sounds

Side-scrolling perspective is the dominant visual presentation for combat and exploration. Colorful, detailed 2D character and environment art suggests hand-drawn animation and illustration. Colorful aesthetic is noted in user tags and appears throughout the pastoral and fantastical setting.

Side View80%
Hand-Drawn 2D65%
Vibrant Color60%

How it's structured

Mountain village hub branches out to dangerous island regions that are explored and returned from. A bounded narrative arc follows Sakuna's banishment, redemption, and mastery of both farming and combat. Seasonal cycles across four seasons structure farming progression and potentially affect island threats and mechanics.

Hub-and-Spoke70%
Campaign65%
Day/Night Cycle65%
Seamless World55%

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