SCP: Secret Laboratory cover art

SCP: Secret Laboratory

2017Northwood StudiosPC (Microsoft Windows)

Deep within a secure underground facility, a sudden containment breach allows many of the secured anomalies to escape from their chambers. Assist the Foundation in re-securing the facility, help the Insurgency in their goal to capture it, or wreak havoc as an SCP in a frantic bid to escape.

What it feels like

The unpredictability of a containment breach and three-way combat creates sustained edge-of-seat pressure. Hostile anomalies and enemy players pose an active present threat. Chaotic multiplayer encounters with SCPs and competing teams create overwhelming urgency.

Tense70%
Menacing65%
Frantic60%

What it's about

Anomalous creatures, containment breach, and the threat from SCPs create a horror atmosphere. Paranoia, unknown threats lurking in the facility, and unpredictable SCP behavior contribute psychological dread. The Foundation's secrecy and the nature of contained anomalies hint at concealed global machinations.

Horror65%
Psychological Horror50%
Conspiracy30%

How it plays

First-person shooter combat with firearms and ranged weapons is a primary interaction. Evasion and avoiding detection are meaningful survival strategies, especially for Insurgency and SCP players. Line-of-sight, sound, and alertness states between factions drive tactical tension.

Gunplay70%
Stealth60%
Detection & Awareness55%
Resource Management55%
Takedowns & Assassination40%
Parry / Riposte35%

How it looks and sounds

The game is fundamentally played from first-person perspective, core to the shooter experience. Interface elements are integrated into the SCP fiction rather than floating on screen.

First-Person95%
Diegetic UI45%

How it's structured

Three-sided PvP (Foundation, Insurgency, SCP) is the core multiplayer mode, with player teams competing directly against each other. Foundation, Insurgency, and SCP factions play by fundamentally different rules, roles, and win conditions. The three factions operate as coordinated teams with distinct objectives and complementary roles.

Competitive PvP85%
Asymmetric Multiplayer80%
Team-Based75%
Seamless World50%

Shares Competitive PvP, Asymmetric Multiplayer, Tense, Gunplay.

Both lean into Asymmetric Multiplayer, Competitive PvP, Tense, Gunplay.

Asymmetric Multiplayer95%Competitive PvP90%Tense75%Gunplay65%
Depth64% match

Shares First-Person, Asymmetric Multiplayer, Competitive PvP, Tense.

Both lean into First-Person, Asymmetric Multiplayer, Competitive PvP, Tense.

First-Person75%Asymmetric Multiplayer85%Competitive PvP75%Tense75%

Shares First-Person, Competitive PvP, Asymmetric Multiplayer, Gunplay.

Both lean into First-Person, Competitive PvP, Asymmetric Multiplayer, Gunplay.

First-Person95%Competitive PvP85%Asymmetric Multiplayer80%Gunplay85%

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Competitive PvP80%First-Person65%Gunplay85%Team-Based75%

A lesser-known kindred — First-Person, Tense, Menacing, Psychological Horror. 87% positive across 4,350 Steam reviews.

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First-Person100%Tense80%Menacing75%Psychological Horror80%
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