
Star Wars: Republic Commando
Chaos has erupted throughout the galaxy. As a leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihalate the enemy. Your squad will follow your orders and your lead, working together as a team-instinctively, intelligently, instantly. You are their leader. They are your weapon. Star Wars: Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe. It was developed by LucasArts using the Unreal Engine, and published for the Xbox and Microsoft Windows in 2005. The game features both single-player and multiplayer game modes. In the story, set in the Star Wars Legends expanded universe, players assume the role of RC-1138 ("Boss"), an elite clone trooper, known as "clone commando", and the leader of the special ops unit Delta Squad, consisting of three fellow clone commandos with distinctive personalities and character traits: RC-1262 ("Scorch"), RC-1140 ("Fixer"), and RC-1207 ("Sev"). The story follows Delta Squad as they complete increasingly difficult missions throughout the Clone Wars and learn to bond as a team. Republic Commando received generally favorable reviews at release. Many critics praised the story and combat, but criticized the short length and average multiplayer. In the years since its release, it has come to be considered one of the best Star Wars games ever made, and has gained a cult following. An enhanced port of the game by Aspyr is set to release for the Nintendo Switch and PlayStation 4 on April 6, 2021. As reported by Jordan Ramée of GameSpot, "Handled by Aspyr Media, Star Wars: Republic Commando Remastered brings the original 2005 Xbox and PC game to PS4 and Switch with enhanced HD graphics and modernized controls, though the multiplayer is absent. Otherwise, it's the same game. And though the flaws in its gameplay are only more noticeable now 16 years later, this remaster manages to still deliver a compelling story of four specialized commandos engaging in a variety of combat missions across the Clone Wars.".
What it feels like
The narrative sincerly portrays the bonds and struggles of the four clone commandos with genuine emotional stakes. The tone reflects the harsh realities of warfare and the darkening situation across the Clone Wars.
What it's about
The game is set within the Clone Wars military campaign, with players leading elite clone trooper commandos on black ops missions. The narrative explores the bonds and sacrifices of soldiers across increasingly difficult missions, with focus on squad camaraderie amid conflict. The story arc centers on Delta Squad bonding as a unit and learning to trust each other through shared combat experiences.
How it plays
Tactical shooting and precise firearm control are the core moment-to-moment gameplay loop. Commanding and directing Delta Squad's three distinct clone commandos with specialized roles is central to all combat encounters. Combat emphasizes positioning, squad orders, and tactical coordination rather than twitch reflexes alone.
How it looks and sounds
The entire game is experienced through the first-person perspective of Boss, the squad leader. The game features an epic orchestral score befitting the Star Wars universe and military narrative.
How it's structured
The game features a bounded story campaign following Delta Squad through the Clone Wars with a clear narrative arc. The primary experience is single-player squad command, though multiplayer modes exist. Missions are delivered as discrete self-contained tactical encounters played through in a mostly fixed progression.
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