Stray cover art

Stray

2022BlueTwelve StudioXbox Series X|S, PlayStation 4, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One, Nintendo Switch

Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures. See the world through the eyes of a stray and interact with the environment in playful ways. Be stealthy, nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this foreign world.

What it feels like

Unraveling mysteries of the cybercity and the cat's origins structures the narrative experience. The lost, alone cat separated from family, in a decaying cybercity, carries a pervasive wistful sadness. The journey of discovery and mystery-solving invites reflection on the world and the cat's place in it.

Mysterious70%
Melancholic60%
Contemplative55%
Lonely45%
Wondrous30%

What it's about

The decaying cybercity setting with advanced technology and urban decay is a defining aspect of the world. Untangling an ancient mystery is explicitly the central plot driver. Being lost and alone in a strange, unwelcoming cybercity underscores solitude as a thematic concern.

Cyberpunk80%
Mystery72%
Isolation55%
Science Fiction35%

How it plays

Traversing environments via jumping, climbing, and navigating the architecture is a core mechanic emphasized in the design. The game explicitly invites stealthy play to avoid or bypass threats and navigate the world. Solving puzzles woven into the cybercity environment is a clear gameplay component.

Platforming75%
Stealth70%
Environmental Puzzles65%
Parkour50%
Dialogue Trees38%

How it looks and sounds

The entire experience is framed through a third-person camera following the player character, a stray cat navigating the cybercity. Neon-lit alleys and the cybercity's aesthetic are explicitly central to the visual identity and atmosphere. The environments are detailed and rendered with fidelity to create an immersive, believable cybercity.

Third-Person95%
Neon85%
Photorealistic60%
Cute45%

How it's structured

The game is designed as a solo adventure with no multiplayer component. A bounded story arc of escaping the cybercity and finding one's way home provides narrative structure. The cybercity and its underbelly are explored as distinct regions the player can move between rather than one seamless mass.

Single-Player90%
Campaign75%
Open Zones40%

Shares Third-Person, Platforming, Stealth, Environmental Puzzles.

Both lean into Third-Person, Single-Player, Platforming, Environmental Puzzles.

Third-Person95%Single-Player95%Platforming70%Environmental Puzzles75%

Shares Third-Person, Platforming, Environmental Puzzles, Photorealistic.

Both lean into Single-Player, Third-Person, Platforming, Campaign.

Single-Player95%Third-Person90%Platforming85%Campaign75%
Cloudpunk47% match

Shares Cyberpunk, Neon, Third-Person, Mysterious.

Both lean into Cyberpunk, Single-Player, Neon, Third-Person.

Cyberpunk95%Single-Player80%Neon85%Third-Person60%

See all games like Stray

A lesser-known kindred — Third-Person, Mystery, Environmental Puzzles, Mysterious. 90% positive across 4,965 Steam reviews.

Both lean into Single-Player, Third-Person, Campaign, Mystery.

Single-Player90%Third-Person70%Campaign85%Mystery80%
Tomb Raider38% match

A lesser-known kindred — Third-Person, Platforming, Environmental Puzzles, Mystery. 85% positive across 4,626 Steam reviews.

Both lean into Third-Person, Single-Player, Platforming, Campaign.

Third-Person95%Single-Player95%Platforming85%Campaign85%
Mini Ninjas38% match

A lesser-known kindred — Stealth, Third-Person, Platforming, Cute. 90% positive across 4,775 Steam reviews.

Both lean into Stealth, Third-Person, Platforming, Single-Player.

Stealth75%Third-Person50%Platforming65%Single-Player48%
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