
Tales of Arise
On the planet Dahna, reverence has always been given to Rena--the planet in the sky--as a land of the righteous and divine. Stories handed down for generations became truth and masked reality for the people of Dahna. For 300 years, Rena has ruled over Dahna, pillaging the planet of its resources and stripping people of their dignity and freedom. Our tale begins with two people, born on different worlds, each looking to change their fate and create a new future. Featuring a diverse cast of characters, intuitive and rewarding combat system, and a captivating story set in a lush world worth fighting for, Tales of Arise delivers a first-class JRPG experience.
What it feels like
The narrative arc centers on two protagonists working to create a new future and liberate their world from oppression—a tone of earned optimism.
What it's about
The game is set in a secondary world of magic and divine conflict between two planets, with a classic good-versus-evil struggle against oppressive rule. The core narrative centers on liberation from 300 years of tyranny, with a diverse cast of characters uniting to overthrow their oppressors. The story follows a transformative journey of protagonists born on different worlds uniting to change their fate and liberate Dahna.
How it plays
The combat system is described as intuitive and rewarding, typical of action-oriented JRPGs with stylish melee execution and party mechanics. As a JRPG, assembling and directing a diverse cast of characters through combat encounters is a core system. Tales of Arise features distinct character roles and abilities within its party system, though the game summary does not emphasize deep class specialization.
How it looks and sounds
Steam user tags and typical JRPG structure confirm third-person camera perspective following the player character. The game features anime-style character design and visual language, with emphasis on next-gen graphical expressiveness and character animation.
How it's structured
Tales of Arise delivers a bounded, authored story arc with a definite beginning, middle, and end, structured around the journey of liberation. Explicitly single-player focused, with no multiplayer campaign—the experience is designed for solo play. Steam user tags mention 'Open World,' but as a narrative-focused JRPG, the structure likely combines linear story progression with explorable regions.
Kindred games
Shares High Fantasy, Third-Person, Character Action, Party Management.
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Shares Party Management, Character Action, High Fantasy, Third-Person.
Both lean into Party Management, Single-Player, Campaign, Character Action.
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