Team Fortress 2 cover art

Team Fortress 2

2007ValvePlayStation 3, Linux, PC (Microsoft Windows), Mac, Xbox 360

One of the most popular online action games of all time, Team Fortress 2 delivers constant free updates—new game modes, maps, equipment and, most importantly, hats. Nine distinct classes provide a broad range of tactical abilities and personalities, and lend themselves to a variety of player skills.

What it feels like

The game's visual style, humor, cosmetics, and irreverent tone toward the genre emphasize mischievous fun over seriousness. A carefree, unburdened mood pervades the game's presentation, cosmetics, and comedic self-aware design. Gleeful disrespect for shooter convention via humor, cosmetics, and over-the-top personalities punctures genre seriousness.

Playful85%
Lighthearted80%
Irreverent75%

What it's about

Military aesthetic and mercenary framing provide loose thematic grounding, though not the core focus.

Military & War50%

How it plays

Aiming and firing firearms with precise gunplay is absolutely central to Team Fortress 2's moment-to-moment gameplay. Nine discrete character classes (Scout, Soldier, Pyro, etc.) each with distinct roles, abilities, and equipment form the foundational strategic identity. Nine distinct classes with unique weapons, abilities, and playstyles define the combat expression and tactical depth.

Gunplay95%
Class System90%
Character Action85%
Loadout Customization70%
Party Management65%
Loot & Drops60%
Melee Combat55%
Lock-On Targeting35%

How it looks and sounds

Team Fortress 2 is an FPS played entirely from first-person perspective. Distinctive stylized flat-shaded 3D visuals give the game a comic-book aesthetic distinct from gritty shooters.

First-Person100%
Cel-Shaded75%

How it's structured

Team-versus-team gameplay with coordinated roles and class synergy is central to the design. Direct player-versus-player combat in team-based competitive modes is the core of the experience. Constant free updates with new game modes, maps, equipment, and cosmetics drive ongoing engagement.

Team-Based90%
Competitive PvP85%
Live Service80%
Mission-Based40%

Shares First-Person, Gunplay, Class System, Team-Based.

Both lean into Gunplay, First-Person, Class System, Team-Based.

Gunplay95%First-Person90%Class System90%Team-Based90%
Overwatch73% match

Shares First-Person, Gunplay, Team-Based, Class System.

Both lean into First-Person, Gunplay, Team-Based, Class System.

First-Person95%Gunplay90%Team-Based90%Class System85%
Paladins65% match

Shares First-Person, Team-Based, Competitive PvP, Gunplay.

Both lean into First-Person, Team-Based, Competitive PvP, Gunplay.

First-Person95%Team-Based90%Competitive PvP95%Gunplay85%

See all games like Team Fortress 2

A lesser-known kindred — Gunplay, Competitive PvP, First-Person, Team-Based. 96% positive across 4,671 Steam reviews.

Both lean into Gunplay, Competitive PvP, Team-Based, First-Person.

Gunplay85%Competitive PvP80%Team-Based75%First-Person65%

A lesser-known kindred — First-Person, Gunplay, Character Action, Melee Combat. 91% positive across 4,914 Steam reviews.

Both lean into First-Person, Gunplay, Character Action, Melee Combat.

First-Person95%Gunplay75%Character Action70%Melee Combat85%

A lesser-known kindred — Lighthearted, Playful, Competitive PvP, Team-Based. 96% positive across 4,909 Steam reviews.

Both lean into Lighthearted, Playful, Competitive PvP, Team-Based.

Lighthearted90%Playful85%Competitive PvP75%Team-Based65%
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