Games like Team Fortress Classic

Ranked by shared qualities, not genre tags.

What defines Team Fortress Classic

Gunplay95%
Competitive PvP95%
First-Person90%
Class System90%
Team-Based90%
Asymmetric Multiplayer70%
Character Action65%
Playful60%
Frantic55%
Party Management40%
Loadout Customization35%
Lock-On Targeting35%
Military & War35%
Online Co-op25%

Shares Competitive PvP, Class System, Gunplay, Team-Based.

Both lean into Competitive PvP, Class System, Gunplay, Team-Based.

Competitive PvP92%Class System90%Gunplay85%Team-Based88%

Shares First-Person, Gunplay, Class System, Team-Based.

Both lean into First-Person, Gunplay, Class System, Team-Based.

First-Person100%Gunplay95%Class System90%Team-Based90%

Shares Competitive PvP, Gunplay, Class System, Team-Based.

Both lean into Competitive PvP, Gunplay, Class System, Team-Based.

Competitive PvP95%Gunplay85%Class System80%Team-Based80%
Overwatch69% match

Shares First-Person, Gunplay, Team-Based, Competitive PvP.

Both lean into First-Person, Gunplay, Team-Based, Competitive PvP.

First-Person95%Gunplay90%Team-Based90%Competitive PvP85%
Dirty Bomb69% match

Shares Gunplay, Competitive PvP, First-Person, Team-Based.

Both lean into Gunplay, Competitive PvP, First-Person, Team-Based.

Gunplay95%Competitive PvP90%First-Person90%Team-Based85%

Shares First-Person, Gunplay, Competitive PvP, Team-Based.

Both lean into First-Person, Gunplay, Competitive PvP, Team-Based.

First-Person95%Gunplay90%Competitive PvP85%Team-Based80%
Day of Defeat68% match

Shares Gunplay, Class System, First-Person, Competitive PvP.

Both lean into Gunplay, First-Person, Class System, Team-Based.

Gunplay95%First-Person90%Class System90%Team-Based85%
Paladins68% match

Shares Competitive PvP, First-Person, Team-Based, Gunplay.

Both lean into Competitive PvP, First-Person, Team-Based, Gunplay.

Competitive PvP95%First-Person95%Team-Based90%Gunplay85%

Shares Competitive PvP, Class System, First-Person, Team-Based.

Both lean into Competitive PvP, First-Person, Class System, Team-Based.

Competitive PvP95%First-Person90%Class System90%Team-Based80%
Krunker66% match

Shares Gunplay, First-Person, Competitive PvP, Team-Based.

Both lean into Gunplay, First-Person, Competitive PvP, Team-Based.

Gunplay95%First-Person90%Competitive PvP80%Team-Based50%

Shares Competitive PvP, Gunplay, Team-Based, First-Person.

Both lean into Competitive PvP, Gunplay, Team-Based, First-Person.

Competitive PvP95%Gunplay90%Team-Based90%First-Person80%
Pavlov VR65% match

Shares First-Person, Gunplay, Competitive PvP, Team-Based.

Both lean into First-Person, Gunplay, Competitive PvP, Team-Based.

First-Person100%Gunplay95%Competitive PvP90%Team-Based75%