Titanfall 2 cover art

Titanfall 2

2016Respawn EntertainmentPlayStation 4, PC (Microsoft Windows), Xbox One

Titanfall 2 is a first-person shooter with both a single-player campaign and competitive multiplayer. The campaign follows a Militia rifleman who bonds with a Titan, a large bipedal mech, after his pilot is killed. Gameplay combines fast-paced infantry movement, including wall-running and double-jumping, with sections where the player controls the Titan in combat. Multiplayer features team-based modes with players fighting as both Pilots and Titans on the same battlefield.

What it feels like

The kinetic rush of high-speed parkour movement, wall-running, and fast-paced combat creates a thrilling moment-to-moment experience. The campaign arc of a rifleman bonding with and mastering a Titan to overcome adversity carries overtones of hard-won victory and momentum.

Exhilarating75%
Triumphant60%

What it's about

Advanced Titan mech technology and a speculative military future setting define the world and aesthetic. Armed forces, combat operations, and military organization frame both the campaign's Militia vs IMC conflict and multiplayer warfare. The campaign follows a protagonist's journey to overcome loss and enemy forces, echoing heroic narrative structure.

Science Fiction90%
Military & War80%
Heroic Quest50%

How it plays

Aiming and firing ranged weapons with tactical feedback is foundational to both Pilot and Titan combat. Wall-running and double-jumping are named as core movement mechanics that define the fast-paced infantry gameplay. Controlling large bipedal Titans is a core mode that comprises substantial portions of campaign and multiplayer gameplay.

Gunplay90%
Air Mobility85%
Vehicular Control85%
Parkour80%
Momentum Movement70%
Character Action45%
Lock-On Targeting45%
Melee Combat40%

How it looks and sounds

The entire experience is viewed directly through the player character's eyes, defining the core perspective throughout both campaign and multiplayer. The game targets high-fidelity modern visuals with detailed environments and character models, though not exclusively photorealistic.

First-Person95%
Photorealistic60%

How it's structured

Competitive multiplayer where players directly compete against each other is a major component of the overall experience. Multiplayer is explicitly structured around team-vs-team gameplay with coordinated Pilots and Titans. A full single-player campaign with story and progression is explicitly featured and described as part of the experience.

Competitive PvP85%
Team-Based80%
Single-Player75%
Campaign70%
Open Zones35%

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Gunplay95%First-Person90%Competitive PvP85%Momentum Movement90%

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First-Person95%Vehicular Control90%Gunplay85%Competitive PvP75%
Quake Live70% match

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First-Person95%Gunplay95%Competitive PvP92%Exhilarating85%

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