Total War: Warhammer III cover art

Total War: Warhammer III

2022The Creative AssemblyLinux, PC (Microsoft Windows), Mac

The cataclysmic conclusion to the Total War: Warhammer trilogy is coming. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons or command them?

What it feels like

The Realm of Chaos and demon-infused warfare create an unflinching, dark tone. Constant threats from rival factions and advancing chaos forces create active, present danger.

Grim55%
Menacing50%

What it's about

Warhammer Fantasy setting with magic, mythical races, and secondary-world fantasy stakes provides the thematic backdrop. The Realm of Chaos and references to demons and horror create a grim, decayed fantasy atmosphere distinct from pure high fantasy. Large-scale military campaigns with human and creature casualties reflect the toll of warfare, though presented strategically rather than intimately.

High Fantasy85%
Dark Fantasy65%
War & Its Cost55%

How it plays

Real-time strategy commanding armies, economies, and battles is the definitive core mechanic of Total War. Campaign-layer empire management across diplomacy, research, recruitment, and territorial conquest defines the Total War formula. Real-time tactical battles with positioning, unit range, terrain, and army composition as core decision-making elements.

Real-Time Strategy95%
Grand Strategy90%
Grid Tactics Combat85%
Resource Management75%
4X70%
Party Management70%
Deep Simulation65%
Class System60%
Reputation & Factions60%
Melee Combat55%
Character Builds50%

How it's structured

A bounded, authored story arc with beginning and definite end—stepping into the Realm of Chaos to decide the world's fate. The player chooses the order of territorial conquest and which factions to engage, with significant freedom in campaign approach. Campaign map traversal occurs without loading screens between regions, creating a continuous explorable space.

Campaign85%
Nonlinear Progression65%
Seamless World60%
Multiple Endings50%
Competitive PvP45%
Co-op Campaign40%

Shares Real-Time Strategy, Grand Strategy, High Fantasy, Grid Tactics Combat.

Both lean into Real-Time Strategy, Grand Strategy, Campaign, High Fantasy.

Real-Time Strategy92%Grand Strategy88%Campaign90%High Fantasy85%

Shares Real-Time Strategy, High Fantasy, Grand Strategy, 4X.

Both lean into Real-Time Strategy, High Fantasy, Grand Strategy, Campaign.

Real-Time Strategy90%High Fantasy90%Grand Strategy80%Campaign80%

Shares Grand Strategy, Real-Time Strategy, 4X, Grid Tactics Combat.

Both lean into Grand Strategy, Campaign, Real-Time Strategy, 4X.

Grand Strategy90%Campaign90%Real-Time Strategy80%4X85%

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A lesser-known kindred — Real-Time Strategy, High Fantasy, Resource Management, Party Management. 88% positive across 4,301 Steam reviews.

Both lean into Real-Time Strategy, High Fantasy, Campaign, Resource Management.

Real-Time Strategy95%High Fantasy75%Campaign70%Resource Management65%

A lesser-known kindred — Grid Tactics Combat, High Fantasy, Party Management, Class System. 88% positive across 4,251 Steam reviews.

Both lean into Grid Tactics Combat, Campaign, High Fantasy, Party Management.

Grid Tactics Combat85%Campaign85%High Fantasy80%Party Management80%

A lesser-known kindred — Real-Time Strategy, Grid Tactics Combat, Resource Management, Party Management. 87% positive across 4,452 Steam reviews.

Both lean into Real-Time Strategy, Grid Tactics Combat, Resource Management, Party Management.

Real-Time Strategy95%Grid Tactics Combat85%Resource Management70%Party Management65%
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