Town of Salem cover art

Town of Salem

2014BlankMediaGamesWeb browser, Android, PC (Microsoft Windows), iOS, Mac

Town of Salem is a game that challenges players on their ability to convincingly lie as well as detect when other players are lying. The game ranges from 7 to 15 players. These players are randomly divided into alignments - Town, Mafia, Serial Killers, Arsonists and Neutrals. If you are a Town member (the good guys) you must track down the Mafia and other villains before they kill you. The catch? You don't know who is a Town member and who is a villain. If you are an evil role, such as a Serial Killer, you secretly murder town members in the veil of night and try to avoid getting caught.

What it feels like

The game embraces the mischievous fun of deceiving and reading other players, with a lighthearted tone despite the murder theme. The pressure of being accused, the risk of execution, and the weight of mistrust sustain constant edge-of-seat tension. Uncertainty about who to trust and what hidden roles exist creates an enigmatic, secrets-withheld atmosphere.

Playful70%
Tense70%
Mysterious65%
Sardonic40%

What it's about

Unraveling hidden identities and concealed alignments is the central structural mystery driving the entire experience. The Town's pursuit of justice by gathering behavioral evidence and cross-examining alibis mirrors detective work. Evil players conceal their true nature and coordinate hidden plots against the town unknowingly.

Mystery85%
Detective60%
Conspiracy50%

How it plays

Persuasion, accusation, and debate during town meetings and discussions are the primary means of gameplay and determining who gets voted out. Simple role abilities interact emergently with player behavior and social dynamics to create unpredictable, unscripted social scenarios. Players constantly decide whether to lie, accuse, defend, or vote—choices that shape social standing and outcomes.

Dialogue Trees80%
Deep Simulation75%
Moral Choice65%
Skill Checks55%
Reputation & Factions45%

How it's structured

The core experience is players competing directly against each other in hidden-role social deduction, with victory conditions tied to eliminating or outwitting opponents. Players interact asynchronously within a shared game state, taking turns during day phases and resolving night actions simultaneously. Town, Mafia, and other factions function as teams with aligned (though not always transparent) win conditions.

Competitive PvP95%
Asynchronous Multiplayer60%
Team-Based60%
Hotseat55%

Shares Competitive PvP, Dialogue Trees, Playful, Tense.

Both lean into Competitive PvP, Dialogue Trees, Playful, Tense.

Competitive PvP85%Dialogue Trees65%Playful65%Tense55%

Shares Mystery, Dialogue Trees, Mysterious, Detective.

Both lean into Mystery, Dialogue Trees, Mysterious, Detective.

Mystery88%Dialogue Trees85%Mysterious85%Detective80%
The Council53% match

Shares Mystery, Dialogue Trees, Mysterious, Detective.

Both lean into Mystery, Dialogue Trees, Mysterious, Detective.

Mystery90%Dialogue Trees85%Mysterious80%Detective80%

See all games like Town of Salem

A lesser-known kindred — Mystery, Dialogue Trees, Detective, Mysterious. 93% positive across 4,466 Steam reviews.

Both lean into Mystery, Dialogue Trees, Detective, Mysterious.

Mystery95%Dialogue Trees80%Detective85%Mysterious70%

A lesser-known kindred — Dialogue Trees, Mystery, Skill Checks, Mysterious. 89% positive across 4,523 Steam reviews.

Both lean into Dialogue Trees, Mystery, Skill Checks, Mysterious.

Dialogue Trees68%Mystery58%Skill Checks85%Mysterious70%
The Drifter41% match

A lesser-known kindred — Mystery, Dialogue Trees, Tense, Mysterious. 98% positive across 4,593 Steam reviews.

Both lean into Mystery, Dialogue Trees, Tense, Mysterious.

Mystery85%Dialogue Trees70%Tense75%Mysterious75%
Work on Town of Salem?Claim this page to correct details or add missing context.