The Council cover art

The Council

2018Big Bad WolfPlayStation 4, PC (Microsoft Windows), Xbox One

The Council is an episodic game that delivers a fresh new take on the narrative adventure genre. Make hard-hitting decisions, develop an array of skills, and directly impact how the story unfolds. With permanent, long-lasting consequences, there is no going back. Plunge into a tale of intrigue and manipulation in the style of a classic murder mystery, interacting with a cast of alluring characters each hiding their own dark secrets. Trust no one while uncovering dire truths - no matter the cost to mind and body.

What it feels like

An enigmatic pull of secrets half-glimpsed and answers withheld defines the experience. A sustained edge-of-seat pressure from distrust, hidden agendas, and weighty consequences. Trust no one while navigating a world where everyone hides dark secrets suggests corrosive distrust.

Mysterious80%
Tense70%
Paranoid65%

What it's about

The central structure is solving a murder mystery while searching for a missing mother amid intrigue. The player investigates a mystery and gathers clues to solve crimes and uncover truths. Uncovering hidden truths and conspiracies within a secret society drives the narrative.

Mystery90%
Detective80%
Conspiracy75%
Historical75%
Political Intrigue70%

How it plays

Branching conversation choices with characters are the primary means of interaction and story progression. Character skills gate dialogue options and outcomes, with skill development directly impacting available choices. Hard-hitting decisions with consequences suggest weighty ethical or moral choices shape the narrative.

Dialogue Trees85%
Skill Checks75%
Moral Choice70%
Character Builds65%
Point-and-Click65%
Reputation & Factions60%

How it looks and sounds

Community tags indicate third-person perspective as a defining visual presentation.

Third-Person60%

How it's structured

The game is explicitly episodic, released in discrete episodes that form a continuous narrative with persistent consequences. Hard-hitting decisions directly impact how the story unfolds with permanent, long-lasting consequences and no going back. A bounded, authored narrative arc involving a mystery surrounding a missing mother across interconnected episodes.

Episodic95%
Branching Narrative90%
Campaign85%
Single-Player80%
Multiple Endings70%

Shares Mystery, Episodic, Branching Narrative, Political Intrigue.

Both lean into Single-Player, Mystery, Branching Narrative, Episodic.

Single-Player90%Mystery75%Branching Narrative70%Episodic65%

Shares Mystery, Detective, Dialogue Trees, Branching Narrative.

Both lean into Mystery, Detective, Single-Player, Dialogue Trees.

Mystery90%Detective95%Single-Player85%Dialogue Trees75%
Esoteric Ebb64% match

Shares Dialogue Trees, Branching Narrative, Mystery, Conspiracy.

Both lean into Single-Player, Dialogue Trees, Campaign, Branching Narrative.

Single-Player90%Dialogue Trees75%Campaign75%Branching Narrative70%

See all games like The Council

A lesser-known kindred — Skill Checks, Point-and-Click, Dialogue Trees, Mysterious. 89% positive across 4,523 Steam reviews.

Both lean into Skill Checks, Single-Player, Point-and-Click, Dialogue Trees.

Skill Checks85%Single-Player80%Point-and-Click92%Dialogue Trees68%

A lesser-known kindred — Branching Narrative, Dialogue Trees, Mystery, Multiple Endings. 98% positive across 4,238 Steam reviews.

Both lean into Branching Narrative, Single-Player, Campaign, Dialogue Trees.

Branching Narrative90%Single-Player95%Campaign85%Dialogue Trees80%

A lesser-known kindred — Mystery, Detective, Dialogue Trees, Point-and-Click. 93% positive across 4,466 Steam reviews.

Both lean into Mystery, Detective, Dialogue Trees, Point-and-Click.

Mystery95%Detective85%Dialogue Trees80%Point-and-Click85%
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