Turbo Dismount cover art

Turbo Dismount

2014Secret Exit Ltd.Web browser, Android, PC (Microsoft Windows), iOS, Mac

Turbo Dismount is a kinetic tragedy about Mr. Dismount and the cars who love him. It is the official sequel to the wildly popular and immensely successful personal impact simulator - Stair Dismount. The highlights of this experience are multiple vehicles, an awesome replay system, level editing features, high-speed physics and an indiscriminate sense of style. The purpose of the game is simple - damage awards points. It is up to you to try different combinations of obstacles, vehicles, poses and levels to make it to the top of the leaderboards. To support friendly rivalry, Turbo Dismount supports placing a photo of your friend on the face of Mr. Dismount - such a delightful way to express one's emotions!

What it feels like

The game invites mischievous experimentation with poses, obstacles, and friend photos as faces, with a lighthearted approach to damage and destruction. The game gleefully disrespects seriousness by turning vehicular harm into comedy and inviting players to put friends' faces on the victim. High-speed physics and kinetic impact deliver a rush of momentum and explosive, satisfying destruction feedback.

Playful85%
Irreverent65%
Exhilarating40%
Absurdist35%

How it plays

Core gameplay is built entirely around simulated physics, ragdoll, and momentum—every interaction depends on how bodies and vehicles collide and deform. Multiple vehicles are a central feature; players select different cars to hit Mr. Dismount, making vehicular control integral to the core loop. Level editing and Steam Workshop support are explicitly highlighted features that let players author and share content, driving replayability.

Physics-Driven95%
Vehicular Control90%
Level Editor & UGC75%
Loot & Drops65%
Emergent Systems50%

How it looks and sounds

The game is played from a third-person perspective following Mr. Dismount and the vehicles impacting him.

Third-Person55%

How it's structured

Players set their own goals by experimenting with different vehicle, obstacle, and pose combinations to maximize damage and climb leaderboards. Multiple vehicles, poses, obstacles, and level-editor content ensure that each attempt and configuration produces different outcomes and scores. Leaderboards and the ability to place friends' photos on Mr. Dismount encourage friendly rivalry and score competition.

Sandbox70%
High Replayability60%
Competitive PvP45%
Single-Player30%
Besiege67% match

Shares Physics-Driven, Vehicular Control, Sandbox, Playful.

Both lean into Physics-Driven, Vehicular Control, Sandbox, Playful.

Physics-Driven90%Vehicular Control75%Sandbox85%Playful55%
FlatOut 266% match

Shares Vehicular Control, Physics-Driven, Playful, Third-Person.

Both lean into Vehicular Control, Physics-Driven, Playful, Third-Person.

Vehicular Control95%Physics-Driven90%Playful65%Third-Person80%

Shares Vehicular Control, Level Editor & UGC, Physics-Driven, Playful.

Both lean into Vehicular Control, Level Editor & UGC, Physics-Driven, Playful.

Vehicular Control95%Level Editor & UGC85%Physics-Driven50%Playful45%

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A lesser-known kindred — Playful, Physics-Driven, Level Editor & UGC, Irreverent. 94% positive across 4,748 Steam reviews.

Both lean into Playful, Physics-Driven, Irreverent, Level Editor & UGC.

Playful95%Physics-Driven80%Irreverent70%Level Editor & UGC60%

A lesser-known kindred — Playful, Physics-Driven, Sandbox, Third-Person. 92% positive across 4,750 Steam reviews.

Both lean into Playful, Physics-Driven, Sandbox, Third-Person.

Playful85%Physics-Driven65%Sandbox80%Third-Person90%
Bum Simulator37% match

A lesser-known kindred — Sandbox, Playful, Irreverent, Physics-Driven. 88% positive across 4,765 Steam reviews.

Both lean into Sandbox, Playful, Irreverent, Physics-Driven.

Sandbox95%Playful65%Irreverent75%Physics-Driven35%
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