
Besiege
Besiege is a physics building game about constructing mechanical machines to annihilate armies, obliterate castles and overcome challenging obstacles. Conquer the campaign or skirmish with friends in Multiplayer!
What it feels like
The emphasis on creative destruction and mechanical experimentation invites mischievous, experimental play.
What it's about
Medieval siege warfare setting provides the thematic context and destruction targets. Medieval siege warfare provides historical grounding for the setting and challenges.
How it plays
Open-ended construction of mechanical contraptions from parts is the definitional core of the experience. Physics simulation is central to how constructed machines behave, interact, and succeed or fail. Constructing and piloting vehicles and mechanical devices is a primary mode of play.
How it looks and sounds
Visuals employ a chunky, simple 3D aesthetic appropriate to the indie physics sandbox.
How it's structured
Players set their own goals within a physics-driven building space with minimal imposed objectives. A bounded campaign mode with specific challenges and objectives exists alongside sandbox play. Physics variation and multiple valid solutions to challenges reward repeated attempts and experimentation.
Kindred games
Shares Physics-Driven, Sandbox, Freeform Building, Playful.
Both lean into Physics-Driven, Sandbox, Freeform Building, Playful.
Shares Physics-Driven, Vehicular Control, Sandbox, Playful.
Both lean into Physics-Driven, Vehicular Control, Sandbox, Playful.
Shares Physics-Driven, Freeform Building, Sandbox, Level Editor & UGC.
Both lean into Physics-Driven, Sandbox, Freeform Building, Level Editor & UGC.
Closest hidden gems
A lesser-known kindred — Physics-Driven, Playful, Sandbox, High Replayability. 94% positive across 4,748 Steam reviews.
Both lean into Physics-Driven, Playful, Sandbox, High Replayability.
A lesser-known kindred — Sandbox, Physics-Driven, Playful, Emergent Systems. 92% positive across 4,750 Steam reviews.
Both lean into Sandbox, Physics-Driven, Playful, Emergent Systems.
A lesser-known kindred — Vehicular Control, Deep Simulation, Competitive PvP, High Replayability. 86% positive across 4,517 Steam reviews.
Both lean into Vehicular Control, Campaign, Deep Simulation, Competitive PvP.





