Games like Escape from Tarkov

Ranked by shared qualities, not genre tags.

What defines Escape from Tarkov

First-Person95%
Extraction Loop95%
Gunplay90%
Resource Management85%
Run-Based85%
Tense85%
Inventory Management80%
Meta-Progression80%
Photorealistic75%
Survival Needs75%
Sound-Design-Forward70%
Gear Upgrades70%
Permadeath70%
Military & War70%
Anxious70%
Leveling & Grind65%
Loadout Customization65%
Persistent World65%
Survival Against Nature65%
Detection & Awareness60%
MMO60%
Stealth55%
Character Builds50%
Deep Simulation50%
Skill Checks50%
Contemporary50%
Immersive Sim45%
Reputation & Factions45%
Emergent Systems40%

Shares Extraction Loop, Gunplay, Resource Management, Meta-Progression.

Both lean into Extraction Loop, Gunplay, Resource Management, Meta-Progression.

Extraction Loop90%Gunplay85%Resource Management80%Meta-Progression80%

Shares Extraction Loop, Run-Based, First-Person, Tense.

Both lean into Extraction Loop, Run-Based, First-Person, Tense.

Extraction Loop85%Run-Based90%First-Person80%Tense70%

Shares Extraction Loop, Gunplay, Tense, Resource Management.

Both lean into Extraction Loop, Gunplay, Tense, Resource Management.

Extraction Loop95%Gunplay80%Tense75%Resource Management60%

Shares First-Person, Extraction Loop, Gunplay, Tense.

Both lean into First-Person, Extraction Loop, Gunplay, Tense.

First-Person90%Extraction Loop88%Gunplay92%Tense78%
Witchfire53% match

Shares First-Person, Gunplay, Extraction Loop, Run-Based.

Both lean into First-Person, Gunplay, Extraction Loop, Run-Based.

First-Person95%Gunplay90%Extraction Loop70%Run-Based75%
R.E.P.O.53% match

Shares Extraction Loop, First-Person, Run-Based, Resource Management.

Both lean into Extraction Loop, First-Person, Run-Based, Resource Management.

Extraction Loop90%First-Person85%Run-Based90%Resource Management75%

Shares First-Person, Gunplay, Resource Management, Tense.

Both lean into First-Person, Gunplay, Resource Management, Tense.

First-Person95%Gunplay90%Resource Management80%Tense70%
Zero Hour50% match

Shares First-Person, Gunplay, Resource Management, Tense.

Both lean into First-Person, Gunplay, Resource Management, Tense.

First-Person90%Gunplay92%Resource Management78%Tense70%
DayZ50% match

Shares Resource Management, Survival Needs, First-Person, Gunplay.

Both lean into Resource Management, Survival Needs, Gunplay, First-Person.

Resource Management82%Survival Needs88%Gunplay70%First-Person65%

Shares First-Person, Gunplay, Military & War, Tense.

Both lean into First-Person, Gunplay, Military & War, Tense.

First-Person95%Gunplay90%Military & War75%Tense55%

Shares First-Person, Gunplay, Tense, Extraction Loop.

Both lean into First-Person, Gunplay, Tense, Extraction Loop.

First-Person95%Gunplay90%Tense70%Extraction Loop45%

Shares First-Person, Resource Management, Tense, Survival Needs.

Both lean into First-Person, Resource Management, Tense, Survival Needs.

First-Person95%Resource Management82%Tense75%Survival Needs78%