Games like Stronghold

Ranked by shared qualities, not genre tags.

What defines Stronghold

Real-Time Strategy95%
City Building85%
Medieval85%
Base Building80%
Military & War80%
Isometric75%
Resource Management75%
Campaign75%
Deep Simulation70%
Top-Down65%
Sandbox65%
Nonlinear Progression60%
Moral Choice55%
Reputation & Factions50%
Earnest50%
Multiple Endings45%
Grid-Based Movement40%
Grim40%
Leveling & Grind35%

Shares Real-Time Strategy, City Building, Isometric, Military & War.

Both lean into Real-Time Strategy, City Building, Isometric, Military & War.

Real-Time Strategy95%City Building90%Isometric85%Military & War80%
Stronghold 367% match

Shares Real-Time Strategy, City Building, Resource Management, Medieval.

Both lean into Real-Time Strategy, City Building, Resource Management, Base Building.

Real-Time Strategy95%City Building90%Resource Management85%Base Building80%
Manor Lords59% match

Shares Medieval, City Building, Real-Time Strategy, Resource Management.

Both lean into City Building, Medieval, Real-Time Strategy, Resource Management.

City Building90%Medieval90%Real-Time Strategy75%Resource Management88%

Shares City Building, Resource Management, Medieval, Sandbox.

Both lean into City Building, Resource Management, Medieval, Sandbox.

City Building90%Resource Management85%Medieval75%Sandbox85%

Shares Real-Time Strategy, Medieval, Base Building, Military & War.

Both lean into Real-Time Strategy, Medieval, Base Building, Military & War.

Real-Time Strategy95%Medieval80%Base Building75%Military & War75%

Shares Real-Time Strategy, Military & War, Medieval, City Building.

Both lean into Real-Time Strategy, Military & War, Campaign, Medieval.

Real-Time Strategy95%Military & War82%Campaign85%Medieval75%

Shares Real-Time Strategy, Military & War, Deep Simulation, Resource Management.

Both lean into Real-Time Strategy, Military & War, Campaign, Deep Simulation.

Real-Time Strategy85%Military & War95%Campaign80%Deep Simulation78%

Shares City Building, Base Building, Resource Management, Sandbox.

Both lean into Base Building, City Building, Sandbox, Deep Simulation.

Base Building80%City Building75%Sandbox85%Deep Simulation80%

Shares City Building, Base Building, Sandbox, Resource Management.

Both lean into City Building, Base Building, Sandbox, Deep Simulation.

City Building95%Base Building80%Sandbox85%Deep Simulation75%

Shares Real-Time Strategy, City Building, Resource Management, Base Building.

Both lean into Real-Time Strategy, City Building, Resource Management, Base Building.

Real-Time Strategy95%City Building90%Resource Management85%Base Building80%

Shares City Building, Resource Management, Base Building, Medieval.

Both lean into City Building, Resource Management, Campaign, Base Building.

City Building75%Resource Management80%Campaign75%Base Building70%
Anno 180049% match

Shares Real-Time Strategy, City Building, Resource Management, Sandbox.

Both lean into Real-Time Strategy, City Building, Resource Management, Sandbox.

Real-Time Strategy85%City Building92%Resource Management75%Sandbox70%