Games like Ticket to Ride: Classic Edition

Ranked by shared qualities, not genre tags.

What defines Ticket to Ride: Classic Edition

Competitive PvP90%
Turn-Based Combat85%
Resource Management80%
Grid-Based Movement75%
Single-Player75%
Tile Placement70%
Local Co-op70%
Lighthearted70%
High Replayability65%
Online Co-op65%
Playful65%
Drafting60%
Hotseat60%
Journey & Pilgrimage60%
Short Playtime55%
Flat / Vector50%
Minimalist Visuals50%
Asynchronous Multiplayer50%
Uno61% match

Shares Competitive PvP, Turn-Based Combat, Lighthearted, Playful.

Both lean into Competitive PvP, Turn-Based Combat, Lighthearted, Playful.

Competitive PvP80%Turn-Based Combat85%Lighthearted75%Playful70%
Monopoly Plus59% match

Shares Competitive PvP, Turn-Based Combat, Grid-Based Movement, Resource Management.

Both lean into Turn-Based Combat, Competitive PvP, Grid-Based Movement, Resource Management.

Turn-Based Combat90%Competitive PvP85%Grid-Based Movement90%Resource Management85%
Pit People54% match

Shares Turn-Based Combat, Competitive PvP, Grid-Based Movement, Local Co-op.

Both lean into Turn-Based Combat, Grid-Based Movement, Competitive PvP, Local Co-op.

Turn-Based Combat95%Grid-Based Movement85%Competitive PvP70%Local Co-op80%

Shares Competitive PvP, Resource Management, Turn-Based Combat, Tile Placement.

Both lean into Competitive PvP, Resource Management, Tile Placement, Turn-Based Combat.

Competitive PvP85%Resource Management85%Tile Placement75%Turn-Based Combat60%
Wargroove53% match

Shares Turn-Based Combat, Competitive PvP, Grid-Based Movement, Local Co-op.

Both lean into Turn-Based Combat, Competitive PvP, Grid-Based Movement, Local Co-op.

Turn-Based Combat95%Competitive PvP78%Grid-Based Movement82%Local Co-op80%

Shares Competitive PvP, Turn-Based Combat, Resource Management, Grid-Based Movement.

Both lean into Competitive PvP, Turn-Based Combat, Resource Management, Grid-Based Movement.

Competitive PvP80%Turn-Based Combat85%Resource Management70%Grid-Based Movement70%
Business Tour50% match

Shares Competitive PvP, Resource Management, Turn-Based Combat, Grid-Based Movement.

Both lean into Competitive PvP, Resource Management, Turn-Based Combat, Grid-Based Movement.

Competitive PvP75%Resource Management75%Turn-Based Combat70%Grid-Based Movement65%

Shares Competitive PvP, Turn-Based Combat, Playful, Local Co-op.

Both lean into Turn-Based Combat, Competitive PvP, Playful, Single-Player.

Turn-Based Combat90%Competitive PvP85%Playful80%Single-Player70%

Shares Competitive PvP, Turn-Based Combat, Grid-Based Movement, Hotseat.

Both lean into Competitive PvP, Turn-Based Combat, Grid-Based Movement, Hotseat.

Competitive PvP85%Turn-Based Combat75%Grid-Based Movement70%Hotseat80%

Shares Competitive PvP, Local Co-op, Lighthearted, Playful.

Both lean into Competitive PvP, Local Co-op, Lighthearted, Playful.

Competitive PvP85%Local Co-op90%Lighthearted90%Playful85%

Shares Turn-Based Combat, Competitive PvP, Local Co-op, Playful.

Both lean into Turn-Based Combat, Competitive PvP, Local Co-op, Playful.

Turn-Based Combat95%Competitive PvP85%Local Co-op70%Playful70%
FPS Chess46% match

Shares Competitive PvP, Turn-Based Combat, Playful, Lighthearted.

Both lean into Competitive PvP, Turn-Based Combat, Playful, Lighthearted.

Competitive PvP90%Turn-Based Combat75%Playful80%Lighthearted72%