Across the Obelisk cover art

Across the Obelisk

2021Dreamsite GamesXbox Series X|S, Linux, PC (Microsoft Windows), PlayStation 5, Mac, Nintendo Switch

Across the Obelisk is an immersive RPG deckbuilding cooperative roguelite. Play solo or with your friends, choose your heroes, craft your deck and face powerful enemies. Would you dare to go across the obelisk?

What it feels like

Overcoming roguelite challenges and building powerful deck synergies evoke a sense of earned victory. Discovering powerful card combinations and pulling off tactical victories generate moments of thrill and flow.

Triumphant35%
Exhilarating30%

What it's about

Kingdom of Senenthia, heroes, and saving a fantasy realm establish a high-fantasy setting. Saving the kingdom and facing powerful enemies align with a heroic quest narrative frame.

High Fantasy70%
Heroic Quest35%

How it plays

Crafting decks of power is explicitly named as a core loop and central progression system in both official and user descriptions. Cards form the units and actions of moment-to-moment tactical combat against enemies, as evidenced by the deckbuilder-roguelite fusion. Deep tactical combat on turns is emphasized; the turn-based strategy tag and grid-tactical nature of deckbuilder roguelites confirm position and resource allocation matter.

Deckbuilding95%
Card Battler90%
Grid Tactics Combat80%
Turn-Based Combat75%
Party Management60%
Drafting55%
Character Builds50%
Emergent Systems45%

How it's structured

Described as a roguelite with discrete runs where failure resets progress, core to the genre. User tag 'Dungeon Crawler' and roguelite structure with progression through encounters suggest floor-like progression. Roguelites carry unlocks and upgrades across runs; accumulating power between attempts is typical of the form.

Run-Based85%
Dungeon Crawl65%
Meta-Progression65%
High Replayability55%
Online Co-op50%
Nonlinear Progression40%
Roguebook83% match

Shares Deckbuilding, Run-Based, Card Battler, Turn-Based Combat.

Both lean into Deckbuilding, Run-Based, Card Battler, Turn-Based Combat.

Deckbuilding92%Run-Based95%Card Battler88%Turn-Based Combat85%

Shares Deckbuilding, Card Battler, Run-Based, Turn-Based Combat.

Both lean into Deckbuilding, Card Battler, Run-Based, Turn-Based Combat.

Deckbuilding95%Card Battler90%Run-Based95%Turn-Based Combat85%

Shares Deckbuilding, Card Battler, Run-Based, Turn-Based Combat.

Both lean into Deckbuilding, Card Battler, Run-Based, Turn-Based Combat.

Deckbuilding95%Card Battler90%Run-Based85%Turn-Based Combat75%

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Deckbuilding95%Grid Tactics Combat90%Run-Based80%Turn-Based Combat85%

A lesser-known kindred — Turn-Based Combat, Grid Tactics Combat, High Fantasy, Party Management. 88% positive across 4,251 Steam reviews.

Both lean into Turn-Based Combat, Grid Tactics Combat, High Fantasy, Party Management.

Turn-Based Combat90%Grid Tactics Combat85%High Fantasy80%Party Management80%
Fate41% match

A lesser-known kindred — Run-Based, Dungeon Crawl, High Fantasy, High Replayability. 95% positive across 4,427 Steam reviews.

Both lean into Run-Based, Dungeon Crawl, High Fantasy, High Replayability.

Run-Based75%Dungeon Crawl90%High Fantasy70%High Replayability70%
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