
Cobalt Core
A sci-fi roguelike deckbuilder with a deep new single-axis spin on tactics games! Dodge missiles, line up your cannons, and blast 'em out of the sky... Then get to the bottom of these time loops, before it's too late!
What it feels like
Humorous tone noted in user tags and the whimsical framing of sci-fi tactics.
What it's about
Sci-fi setting with spaceships, cannons, and missiles frames the entire experience.
How it plays
Deckbuilding is the core progression and team-composition loop driving the roguelike experience. Single-axis tactics on a grid with positioning and spatial puzzle-solving central to combat execution. Discrete tile-based movement underpins the tactical grid-based combat system.
How it looks and sounds
Pixel graphics aesthetic noted prominently in user tags and typical of indie roguelikes.
How it's structured
Play is divided into discrete roguelike runs that reset on loss, with persistent unlocks between attempts. Designed as a single-player roguelike experience with no multiplayer component. Unlocks and discoveries accumulate across runs, revealing new cards and ship variants.
Kindred games
Shares Deckbuilding, Turn-Based Combat, Grid Tactics Combat, Run-Based.
Both lean into Deckbuilding, Turn-Based Combat, Single-Player, Grid Tactics Combat.
Shares Deckbuilding, Turn-Based Combat, Grid Tactics Combat, Run-Based.
Both lean into Deckbuilding, Run-Based, Turn-Based Combat, Grid Tactics Combat.
Shares Deckbuilding, Run-Based, Turn-Based Combat, Grid Tactics Combat.
Both lean into Deckbuilding, Run-Based, Turn-Based Combat, Grid Tactics Combat.
See all games like Cobalt Core →
Closest hidden gems
A lesser-known kindred — Run-Based, Grid-Based Movement, Procedural Levels, Turn-Based Combat. 91% positive across 4,486 Steam reviews.
Both lean into Run-Based, Grid-Based Movement, Procedural Levels, Single-Player.
A lesser-known kindred — Run-Based, Procedural Levels, Meta-Progression, Science Fiction. 91% positive across 4,562 Steam reviews.
Both lean into Run-Based, Procedural Levels, Meta-Progression, Science Fiction.
A lesser-known kindred — Grid Tactics Combat, Run-Based, Procedural Levels, Pixel Art. 86% positive across 4,514 Steam reviews.
Both lean into Grid Tactics Combat, Run-Based, Procedural Levels, Single-Player.





