
Age of Wonders: Planetfall
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders and Overlord series, bringing all the exciting tactical-turn based combat and in-depth 4X empire building of its predecessors to space in an all-new sci-fi setting. Emerge from the cosmic dark age of a fallen galactic empire to craft a new future for your people. Explore the planetary ruins and encounter other surviving factions that have each evolved in their own way, as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia, in a deep single player campaign, on random maps and against friends in multiplayer.
What it feels like
The unfolding of a fallen civilization's history and the quest to build utopia carry sincere narrative weight.
What it's about
A space sci-fi setting centered on a fallen galactic empire and technological advancement is foundational to the entire experience. The setting involves emerging from a cosmic dark age and exploring ruins of a shattered civilization, evoking post-apocalyptic recovery.
How it plays
4X gameplay—explore, expand, exploit, exterminate—is the explicit core design of this turn-based empire builder, as emphasized in all official descriptions. Tactical turn-based combat is a defining pillar of the experience, stated as a core feature alongside empire building. Grid-based tactical turn-based combat on hex grids (as noted in user tags) is a core mechanical pillar.
How it's structured
A deep single-player campaign with a narrative arc about uncovering a fallen empire's history is offered as a primary mode. Planetary exploration and encountering factions across discovered ruins suggest a large continuous or semi-continuous explorable space. Exploring planetary ruins and encountering factions in player-chosen order suggests flexible, non-linear progression.
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