Assassin's Creed Revelations cover art

Assassin's Creed Revelations

2011Ubisoft MontrealPlayStation 3, PC (Microsoft Windows), Xbox 360

Assassin's Creed Revelations is a third-person action-adventure stealth game set primarily in Constantinople during the rise of the Ottoman Empire. Players control an aging Ezio Auditore as he searches for five keys to unlock a library built by Altair, while also playing brief flashback sequences as Altair and first-person platforming sections as Desmond Miles. Gameplay retains the series' mix of combat, climbing, and stealth, adding a hookblade for faster traversal and zipline access, a bomb crafting system, and a tower defense minigame. The multiplayer mode from Brotherhood returns with expanded maps, characters, and modes.

What it feels like

The hunt for hidden keys and Altair's secrets creates an enigmatic pull of withheld answers.

Mysterious50%

What it's about

Set during the rise of the Ottoman Empire in Constantinople with period-authentic architecture and culture. Covert infiltration, information gathering, and secret society intrigue drive the assassin narrative. The search for Altair's five keys and the larger Templar conspiracy structure the plot.

Historical62%
Espionage55%
Conspiracy48%

How it plays

Avoiding detection through shadows, sound, and patrol awareness is a core pillar of gameplay alongside combat. Close-quarters weapon combat with counters and finishing moves forms the primary direct conflict system. Deliberate vertical surface climbing with hand holds is a signature traversal mechanic across rooftops and structures.

Stealth82%
Melee Combat76%
Climbing72%
Parkour71%
Takedowns & Assassination68%
Detection & Awareness62%
Crafting58%
Tower Defense52%

How it looks and sounds

The game is built around a third-person camera following Ezio and other playable characters through the world. Character animations and cutscenes use frame-by-frame techniques typical of the series' visual style.

Third-Person92%
Hand-Drawn 2D48%

How it's structured

Constantinople is a large continuous explorable space with districts and landmarks accessible in largely non-linear order. A bounded narrative arc of Ezio's journey to unlock Altair's library provides authored story structure. Players can tackle objectives and explore areas in non-linear order within the open world.

Open World88%
Campaign65%
Nonlinear Progression60%
Multiple Endings35%

Shares Open World, Third-Person, Stealth, Parkour.

Both lean into Open World, Third-Person, Stealth, Parkour.

Open World95%Third-Person90%Stealth85%Parkour90%

Shares Open World, Third-Person, Stealth, Melee Combat.

Both lean into Open World, Third-Person, Stealth, Melee Combat.

Open World85%Third-Person80%Stealth90%Melee Combat75%

Shares Third-Person, Stealth, Open World, Parkour.

Both lean into Third-Person, Stealth, Open World, Parkour.

Third-Person90%Stealth85%Open World75%Parkour80%

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Both lean into Stealth, Open World, Melee Combat, Third-Person.

Stealth75%Open World68%Melee Combat72%Third-Person50%
Overlord II27% match

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Both lean into Third-Person, Open World, Campaign, Crafting.

Third-Person90%Open World70%Campaign80%Crafting50%
Wytchwood26% match

A lesser-known kindred — Open World, Crafting, Hand-Drawn 2D, Mysterious. 93% positive across 4,742 Steam reviews.

Both lean into Open World, Crafting, Hand-Drawn 2D, Mysterious.

Open World70%Crafting90%Hand-Drawn 2D50%Mysterious45%
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