For Honor cover art

For Honor

2017Ubisoft MontrealXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One

Enter the chaos of war as a bold Knight, a brutal Viking, or a deadly Samurai. Play the thrilling story campaign or fight in brutal PvP modes, all on new dedicated servers. Enjoy an evolved experience with 18 Heroes, 18 maps, new PvP and ranked modes, thousands of gear items, and more.

What it feels like

Combat sustains edge-of-seat pressure where mistakes open the opponent to punishing counters. Victory through skillful execution and hard-won duels delivers swelling triumph and heroic momentum.

Tense85%
Triumphant75%

What it's about

Warfare, soldiers, and combat operations frame the setting and narrative. Knights and castles provide a grounded medieval aesthetic alongside Vikings and Samurai. A story campaign explores conflict, though PvP focus limits thematic depth about war's toll.

Military & War50%
Medieval40%
War & Its Cost35%

How it plays

Melee combat with close-quarters weapons is the fundamental interaction across all modes and hero classes. Deep combo-driven melee emphasizing stylish execution, spacing, and timing defines hero combat depth. 18 distinct heroes with different playstyles, movesets, and roles define character specialization.

Melee Combat95%
Character Action85%
Class System80%
Parry / Riposte80%
Loadout Customization70%
Gear Upgrades60%
Skill Checks50%
Dismemberment & Gore45%

How it looks and sounds

Third-person perspective following the hero is the defining camera throughout all gameplay. Grimy, worn detail in armor, weapons, and environments emphasizes harsh realism of melee warfare.

Third-Person90%
Gritty65%

How it's structured

PvP combat against other players in brutal team and individual modes is the core and ongoing focus. Seasonal updates, new heroes, maps, and rotating content sustain play over years post-launch. Team-oriented modes structure much of the multiplayer experience alongside 1v1 dueling.

Competitive PvP90%
Live Service70%
Team-Based70%
Campaign65%
Asymmetric Multiplayer55%
Single-Player55%
Smite 261% match

Shares Competitive PvP, Third-Person, Character Action, Team-Based.

Both lean into Competitive PvP, Third-Person, Team-Based, Character Action.

Competitive PvP85%Third-Person75%Team-Based90%Character Action75%
Undisputed59% match

Shares Melee Combat, Competitive PvP, Character Action, Third-Person.

Both lean into Melee Combat, Competitive PvP, Character Action, Third-Person.

Melee Combat95%Competitive PvP80%Character Action75%Third-Person65%

Shares Melee Combat, Competitive PvP, Third-Person, Character Action.

Both lean into Melee Combat, Competitive PvP, Third-Person, Character Action.

Melee Combat95%Competitive PvP90%Third-Person80%Character Action85%

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Competitive PvP80%Third-Person70%Team-Based75%Class System60%

A lesser-known kindred — Melee Combat, Character Action, Competitive PvP, Triumphant. 91% positive across 4,914 Steam reviews.

Both lean into Melee Combat, Character Action, Campaign, Triumphant.

Melee Combat85%Character Action70%Campaign85%Triumphant65%
R.U.S.E.31% match

A lesser-known kindred — Competitive PvP, Tense, Military & War, Loadout Customization. 96% positive across 4,427 Steam reviews.

Both lean into Competitive PvP, Tense, Military & War, Campaign.

Competitive PvP75%Tense70%Military & War85%Campaign60%
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