Smite 2 cover art

Smite 2

2024Titan Forge GamesXbox Series X|S, PC (Microsoft Windows), PlayStation 5

Become a god and wage war in SMITE 2, the Unreal Engine 5-powered sequel to the legendary third-person action MOBA. If you love challenging competition, intense action, ability-driven combat, rewarding teamwork, or godly mythology, you’ll see why 40+ million players love SMITE.

What it feels like

The kinetic rush of team fights, ability combos, and competitive momentum creates high-energy thrill. Sustained edge-of-seat pressure where mistakes in positioning or ability use are costly fuels competitive tension. Hard-won victories in competitive matches deliver a sense of heroic achievement and momentum.

Exhilarating65%
Tense60%
Triumphant50%

What it's about

The game is explicitly built around playable gods from world mythologies, with 40+ million players drawn to this mythological setting. The mythological gods and epic scale evoke heroic archetypes, though not a grand narrative quest.

Mythology65%
Heroic Quest30%

How it plays

Third-person ability-driven combat emphasizing stylish, expressive execution in fast-paced team fights is central to the MOBA experience. Distinct god classes define roles (damage, support, tank) and enable strategic team composition. Assembling and coordinating a squad of distinct god characters with unique abilities and roles is fundamental to team-based MOBA strategy.

Character Action75%
Class System70%
Party Management70%
Gear Upgrades55%
Lock-On Targeting50%
Skill Checks45%
Leveling & Grind40%
Emergent Systems35%

How it looks and sounds

Third-person camera perspective is fundamental to the action MOBA's visual and gameplay identity.

Third-Person75%

How it's structured

Coordinated team-vs-team combat is definitional to MOBA design; success requires teamwork and role synergy. Direct player-versus-player competition in structured matches against opposing teams is the core mode and draw. Persistent unlocks, god mastery, and cosmetics accumulate across matches, sustaining long-term engagement.

Team-Based90%
Competitive PvP85%
Meta-Progression40%
Strife74% match

Shares Team-Based, Competitive PvP, Character Action, Class System.

Both lean into Team-Based, Competitive PvP, Character Action, Class System.

Team-Based90%Competitive PvP90%Character Action70%Class System70%
Smite74% match

Shares Team-Based, Competitive PvP, Third-Person, Character Action.

Both lean into Team-Based, Competitive PvP, Third-Person, Character Action.

Team-Based90%Competitive PvP95%Third-Person95%Character Action85%
Marvel Rivals66% match

Shares Team-Based, Competitive PvP, Third-Person, Character Action.

Both lean into Team-Based, Competitive PvP, Third-Person, Character Action.

Team-Based90%Competitive PvP95%Third-Person85%Character Action70%

See all games like Smite 2

A lesser-known kindred — Competitive PvP, Team-Based, Third-Person, Class System. 96% positive across 4,671 Steam reviews.

Both lean into Competitive PvP, Team-Based, Third-Person, Class System.

Competitive PvP80%Team-Based75%Third-Person70%Class System60%

A lesser-known kindred — Third-Person, Character Action, Party Management, Class System. 91% positive across 4,466 Steam reviews.

Both lean into Third-Person, Character Action, Party Management, Class System.

Third-Person75%Character Action65%Party Management60%Class System55%

A lesser-known kindred — Character Action, Competitive PvP, Triumphant, Lock-On Targeting. 91% positive across 4,914 Steam reviews.

Both lean into Character Action, Competitive PvP, Triumphant, Lock-On Targeting.

Character Action70%Competitive PvP50%Triumphant65%Lock-On Targeting55%
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