Hero's Hour cover art

Hero's Hour

2021ThingOnItsOwnPC (Microsoft Windows), PlayStation 5, Nintendo Switch

Hero's Hour is a game inspired by the Heroes of Might and Magic turnbased strategy games. "Hour" refers to the more fast-paced gameplay, with combat taking place on a real-time simulated battlefield. You may just watch the battle as a casual player, or take control of your units as desired.

What it feels like

The game sincerely presents its turn-based strategy gameplay without irony, grounding the experience in earnest strategic challenge.

Earnest45%

What it's about

Fantasy setting with heroes, spells, and magical conquest establishes a classic high-fantasy backdrop. The framing of leveling heroes and conquering enemies echoes the heroic fantasy adventure of the inspiration source.

High Fantasy50%
Heroic Quest45%

How it plays

Fast turn-based strategy is the core loop, with players taking turns to move and command their armies. Combat takes place on a real-time simulated battlefield that players can watch passively or control actively, bridging turn-based and real-time systems. Developing cities is a central gameplay loop alongside army management and hero progression.

Turn-Based Combat85%
Real-Time with Pause75%
City Building70%
Grand Strategy65%
Resource Management65%
Character Builds60%
4X55%
Party Management55%

How it looks and sounds

Steam user tags and typical indie aesthetic for this type of game suggest pixel art visuals, a common visual style for turn-based strategy.

Pixel Art50%

How it's structured

The game features a bounded story arc with exploration, city development, and conquest as the narrative spine, ending when enemies are conquered or defeated. Maps are procedurally generated, ensuring each playthrough differs in layout and challenge, a core feature highlighted in the description. Players choose the order in which to explore regions, develop cities, and confront enemies across the procedurally generated map.

Campaign75%
Procedural Levels70%
Nonlinear Progression65%
High Replayability60%
Open Zones60%
Competitive PvP50%
Meta-Progression50%
Local Co-op45%

Shares Turn-Based Combat, 4X, Character Builds, Resource Management.

Both lean into Turn-Based Combat, Campaign, 4X, Character Builds.

Turn-Based Combat90%Campaign80%4X75%Character Builds65%

Shares Turn-Based Combat, 4X, Grand Strategy, Resource Management.

Both lean into Turn-Based Combat, 4X, Campaign, Grand Strategy.

Turn-Based Combat90%4X95%Campaign75%Grand Strategy80%

Shares Turn-Based Combat, 4X, Grand Strategy, City Building.

Both lean into Turn-Based Combat, 4X, Campaign, Grand Strategy.

Turn-Based Combat85%4X95%Campaign75%Grand Strategy80%

See all games like Hero's Hour

A lesser-known kindred — Turn-Based Combat, Party Management, High Fantasy, Nonlinear Progression. 88% positive across 4,251 Steam reviews.

Both lean into Turn-Based Combat, Campaign, Party Management, High Fantasy.

Turn-Based Combat90%Campaign85%Party Management80%High Fantasy80%

A lesser-known kindred — Turn-Based Combat, Party Management, Real-Time with Pause, Character Builds. 98% positive across 4,325 Steam reviews.

Both lean into Turn-Based Combat, Campaign, Party Management, Real-Time with Pause.

Turn-Based Combat93%Campaign95%Party Management88%Real-Time with Pause55%

A lesser-known kindred — Turn-Based Combat, Resource Management, Party Management, High Replayability. 87% positive across 4,324 Steam reviews.

Both lean into Turn-Based Combat, Campaign, Resource Management, Party Management.

Turn-Based Combat95%Campaign75%Resource Management75%Party Management80%
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