
Mordheim: City of the Damned
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes. The game blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry where only the strongest survive.
What it feels like
A harsh, brutal atmosphere of decimation and bloodshed refuses to soften the brutality of warband warfare.
What it's about
Set in a decimated Warhammer Empire city wrought by chaos, evoking a grim, decayed fantasy world. Emphasis on lethal combat and a harsh environment where only the strongest survive drives the tone. Permadeath and the loss of beloved warband members underscore the human toll of constant skirmishes.
How it plays
Turn-based tactical combat on a grid is the core loop, defining how warbands engage in bloody skirmishes. Combat is explicitly turn-based, foundational to the tactical gameplay and Mordheim's tabletop heritage. Permadeath is a core mechanic highlighted in user tags, making warband losses permanent and raising stakes.
How it's structured
Players lead warbands through a campaign of sequential missions in a decimated city setting with progression. Online PvP and multiplayer modes pit warbands directly against other players in combat. Permadeath and procedural variation across campaigns encourage repeat playthroughs with fresh warbands.
Kindred games
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Both lean into Turn-Based Combat, Grid Tactics Combat, Campaign, Party Management.
Shares Turn-Based Combat, Grid Tactics Combat, Grid-Based Movement, Party Management.
Both lean into Turn-Based Combat, Grid Tactics Combat, Grid-Based Movement, Party Management.
Shares Turn-Based Combat, Grid Tactics Combat, Grid-Based Movement, Party Management.
Both lean into Turn-Based Combat, Grid Tactics Combat, Grid-Based Movement, Party Management.
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