Mr. Prepper cover art

Mr. Prepper

2021Rejected GamesPlayStation 4, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

Mr. Prepper is about to be prepared. You know something is wrong, the risk of a nuclear war is in the air and you need to be prepared for what's coming. They promised freedom but dealing with your paranoid government is just another day in this survival crafting game; - Build an underground shelter - Craft machines that can keep you alive; farms, greenhouses, tools, vehicles etc. - Trade with neighbors, give them what they need, get what is useful to you - Make a plan, you need to get out of this country - Beaware of the secret police, they don't want you to be prepared, they want you to stay in their control Mr. Prepper is the guy who live in a country which once was the land of freedom but step by step its government changed everything. If you don't obbey - you dissapear. Be as they want you to be or be gone. Our hero decided to opose, to get out of this delusion of life. The only way for him to hide his plans and his doings is to build an underground shelter and construct a machine that helps him get out across the border. But he will need materials, materials so rare in this world - help him get them, help him escape without being discovered.

What it feels like

Constant vigilance against the secret police and fear of discovery permeates the experience. The threat of discovery and the need to avoid authorities creates sustained edge-of-seat pressure.

Paranoid75%
Tense70%

What it's about

An oppressive, controlling government that demands obedience and eliminates dissidents defines the setting. Preparing for nuclear war and enduring an hostile authoritarian state are central to the experience. The player must navigate and evade government control through careful planning and deception.

Dystopian90%
Survival Against Nature82%
Political Intrigue65%
Isolation60%
Conspiracy50%

How it plays

Constructing and expanding an underground shelter is the central mechanical loop and core to survival. Creating machines, tools, and survival equipment from gathered materials is fundamental to progression. Scarce materials must be gathered, budgeted, and spent strategically to build the escape vehicle and survive.

Base Building90%
Crafting88%
Resource Management80%
Trading & Economy75%
Stealth70%
Point-and-Click65%
Inventory Management45%

How it looks and sounds

Steam tags confirm 2.5D perspective, a 3D rendering with 2D-plane gameplay. The aesthetic emphasizes function over flourish, befitting underground survival mechanics.

2.5D55%
Minimalist Visuals50%

How it's structured

Designed exclusively as a single-player experience with no multiplayer components. A bounded story arc centered on the protagonist's escape from an oppressive government with a definite endpoint. Player discretion in how to gather materials, which neighbors to trade with, and how to plan escape provides nonlinear progression.

Single-Player95%
Campaign85%
Nonlinear Progression55%
Short Playtime35%
Digseum50% match

Shares Base Building, Resource Management, Crafting, Point-and-Click.

Both lean into Single-Player, Base Building, Resource Management, Crafting.

Single-Player90%Base Building75%Resource Management80%Crafting65%
Beholder 249% match

Shares Dystopian, Political Intrigue, Paranoid, Point-and-Click.

Both lean into Single-Player, Dystopian, Campaign, Political Intrigue.

Single-Player95%Dystopian85%Campaign75%Political Intrigue80%
Stranded Deep48% match

Shares Crafting, Survival Against Nature, Base Building, Resource Management.

Both lean into Crafting, Survival Against Nature, Base Building, Resource Management.

Crafting92%Survival Against Nature90%Base Building80%Resource Management85%

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Single-Player95%Campaign90%Resource Management75%Point-and-Click85%

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Both lean into Base Building, Single-Player, Resource Management, Survival Against Nature.

Base Building85%Single-Player70%Resource Management65%Survival Against Nature52%
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Both lean into Single-Player, Survival Against Nature, Base Building, Crafting.

Single-Player90%Survival Against Nature75%Base Building60%Crafting55%
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