Games like Beholder 2

Ranked by shared qualities, not genre tags.

What defines Beholder 2

Single-Player95%
Dystopian85%
Political Intrigue80%
Branching Narrative75%
Campaign75%
Dialogue Trees70%
Moral Choice70%
Multiple Endings70%
Point-and-Click65%
High Replayability65%
Power & Corruption65%
Stealth60%
Tense60%
Minimalist Visuals55%
Paranoid55%
Resource Management50%
Sardonic50%
Suzerain72% match

Shares Political Intrigue, Branching Narrative, Dialogue Trees, Dystopian.

Both lean into Single-Player, Campaign, Branching Narrative, Political Intrigue.

Single-Player95%Campaign90%Branching Narrative85%Political Intrigue80%

Shares Dystopian, Branching Narrative, Political Intrigue, Moral Choice.

Both lean into Single-Player, Dystopian, Campaign, Branching Narrative.

Single-Player95%Dystopian85%Campaign90%Branching Narrative85%

Shares Dystopian, Political Intrigue, Branching Narrative, Moral Choice.

Both lean into Single-Player, Dystopian, Political Intrigue, Moral Choice.

Single-Player90%Dystopian85%Political Intrigue80%Moral Choice75%

Shares Dystopian, Branching Narrative, Moral Choice, Dialogue Trees.

Both lean into Single-Player, Dystopian, Moral Choice, Branching Narrative.

Single-Player95%Dystopian70%Moral Choice80%Branching Narrative75%

Shares Dialogue Trees, Branching Narrative, Political Intrigue, Point-and-Click.

Both lean into Single-Player, Campaign, Dialogue Trees, Branching Narrative.

Single-Player85%Campaign80%Dialogue Trees80%Branching Narrative75%

Shares Dystopian, Point-and-Click, Political Intrigue, Dialogue Trees.

Both lean into Single-Player, Dystopian, Point-and-Click, Political Intrigue.

Single-Player90%Dystopian85%Point-and-Click95%Political Intrigue75%

Shares Dialogue Trees, Resource Management, Branching Narrative, Moral Choice.

Both lean into Single-Player, Campaign, Dialogue Trees, Resource Management.

Single-Player95%Campaign85%Dialogue Trees80%Resource Management95%

Shares Moral Choice, Branching Narrative, Point-and-Click, Dialogue Trees.

Both lean into Single-Player, Moral Choice, Branching Narrative, Point-and-Click.

Single-Player95%Moral Choice90%Branching Narrative80%Point-and-Click85%

Shares Branching Narrative, Political Intrigue, Dialogue Trees, Power & Corruption.

Both lean into Single-Player, Branching Narrative, Campaign, Political Intrigue.

Single-Player78%Branching Narrative92%Campaign88%Political Intrigue62%
The Council49% match

Shares Branching Narrative, Dialogue Trees, Political Intrigue, Multiple Endings.

Both lean into Single-Player, Branching Narrative, Campaign, Dialogue Trees.

Single-Player80%Branching Narrative90%Campaign85%Dialogue Trees85%
Mr. Prepper49% match

Shares Dystopian, Political Intrigue, Paranoid, Point-and-Click.

Both lean into Single-Player, Dystopian, Campaign, Political Intrigue.

Single-Player95%Dystopian90%Campaign85%Political Intrigue65%
Reigns48% match

Shares Dialogue Trees, Moral Choice, Political Intrigue, Multiple Endings.

Both lean into Single-Player, Dialogue Trees, Campaign, Moral Choice.

Single-Player95%Dialogue Trees90%Campaign85%Moral Choice85%