Mutant Year Zero: Road to Eden cover art

Mutant Year Zero: Road to Eden

2018The Bearded LadiesPlayStation 4, PC (Microsoft Windows), Xbox One, Nintendo Switch

From a team including former designers of HITMAN and PAYDAY comes Mutant Year Zero: Road to Eden, a tactical adventure game that combines the turn-based combat of XCOM with a real-time stealth and exploration of a post-human world reclaimed by nature… and Mutants.

What it feels like

Stealth sections and tactical encounters create sustained pressure where detection or positioning errors are costly. The post-human world and its mysteries are gradually revealed through exploration and narrative.

Tense65%
Mysterious45%

What it's about

Set in a post-human Earth reclaimed by nature, defining the world's aesthetic and survival context. A speculative future world where mutants have evolved in the absence of humans. Uncovering the truth about the post-human world and the mutants' origins structures exploration.

Post-Apocalyptic90%
Science Fiction70%
Mystery50%

How it plays

Grid-based turn-based tactical combat is the core loop, explicitly inheriting XCOM's design philosophy. Real-time stealth exploration precedes combat encounters, allowing players to reposition and avoid detection before tactical engagement. Enemy awareness, line-of-sight, and alert states drive stealth tension before tactical engagement.

Grid Tactics Combat95%
Stealth85%
Detection & Awareness75%
Party Management65%
Immersive Sim55%
Character Builds50%
Skill Checks40%

How it looks and sounds

Third-person perspective during exploration and tactical views suggest camera follows the mutant squad. A worn, decaying post-human landscape with nature reclaiming human infrastructure suggests gritty visual tone.

Third-Person65%
Gritty55%

How it's structured

Designed as a single-player experience with no multiplayer component. A bounded story-driven campaign with narrative progression through a post-human world. The environment and encounters appear deliberately authored rather than procedurally generated.

Single-Player90%
Campaign75%
Handcrafted World60%
Nonlinear Progression45%

Shares Grid Tactics Combat, Stealth, Detection & Awareness, Tense.

Both lean into Grid Tactics Combat, Stealth, Detection & Awareness, Tense.

Grid Tactics Combat90%Stealth95%Detection & Awareness80%Tense85%
Wasteland 254% match

Shares Post-Apocalyptic, Grid Tactics Combat, Party Management, Stealth.

Both lean into Post-Apocalyptic, Single-Player, Grid Tactics Combat, Campaign.

Post-Apocalyptic95%Single-Player90%Grid Tactics Combat85%Campaign85%

Shares Stealth, Grid Tactics Combat, Detection & Awareness, Tense.

Both lean into Single-Player, Stealth, Detection & Awareness, Grid Tactics Combat.

Single-Player95%Stealth95%Detection & Awareness75%Grid Tactics Combat55%

See all games like Mutant Year Zero: Road to Eden

Intravenous 245% match

A lesser-known kindred — Grid Tactics Combat, Stealth, Detection & Awareness, Tense. 95% positive across 4,598 Steam reviews.

Both lean into Stealth, Grid Tactics Combat, Single-Player, Detection & Awareness.

Stealth85%Grid Tactics Combat75%Single-Player60%Detection & Awareness65%

A lesser-known kindred — Grid Tactics Combat, Party Management, Handcrafted World, Character Builds. 88% positive across 4,251 Steam reviews.

Both lean into Grid Tactics Combat, Campaign, Party Management, Handcrafted World.

Grid Tactics Combat85%Campaign85%Party Management80%Handcrafted World65%

A lesser-known kindred — Grid Tactics Combat, Science Fiction, Tense, Party Management. 87% positive across 4,686 Steam reviews.

Both lean into Single-Player, Grid Tactics Combat, Science Fiction, Campaign.

Single-Player80%Grid Tactics Combat75%Science Fiction80%Campaign65%
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