
Pathfinder: Kingmaker
Pathfinder: Kingmaker is the first isometric party-based computer RPG set in the Pathfinder fantasy universe. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Explore and conquer the Stolen Lands and make them your kingdom!
What it feels like
The narrative treats its fantasy world and character arcs with sincere emotional investment throughout. The kingdom-building and story choices invite reflection on leadership and moral consequence.
What it's about
Set in the Pathfinder fantasy universe with magic, epic stakes, and mythological creatures defining the world. The narrative arc involves a group of heroes building a kingdom and confronting major threats. Conquering and settling the Stolen Lands involves conquest and civilization-building with colonial undertones.
How it plays
Real-time-with-pause combat that resolves in discrete turn order; a foundational mechanic. Distinct character classes define roles and abilities, central to party composition and Pathfinder ruleset. Assembling and directing a full party of distinct characters with class roles is absolutely central to gameplay.
How it looks and sounds
Explicitly isometric party-based perspective is the defining visual presentation, a core aesthetic choice. Character and environment art follows a stylized hand-drawn aesthetic typical of classic cRPGs.
How it's structured
Designed as a solo experience with no multiplayer component, core to the classic cRPG format. A bounded story campaign set in the Stolen Lands with a clear narrative arc centered on kingdom conquest and building. Players explore and conquer the Stolen Lands in a largely non-linear, player-driven fashion within a continuous world.
Kindred games
Shares Turn-Based Combat, High Fantasy, Party Management, Grid Tactics Combat.
Both lean into Single-Player, Campaign, Turn-Based Combat, High Fantasy.
Shares Isometric, High Fantasy, Party Management, Grid Tactics Combat.
Both lean into Isometric, Single-Player, Campaign, High Fantasy.
Shares Turn-Based Combat, High Fantasy, Isometric, Party Management.
Both lean into Turn-Based Combat, Campaign, High Fantasy, Isometric.
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Closest hidden gems
A lesser-known kindred — Turn-Based Combat, High Fantasy, Party Management, Grid Tactics Combat. 88% positive across 4,251 Steam reviews.
Both lean into Turn-Based Combat, Campaign, High Fantasy, Grid Tactics Combat.
A lesser-known kindred — Turn-Based Combat, Party Management, High Fantasy, Grid Tactics Combat. 98% positive across 4,325 Steam reviews.
Both lean into Single-Player, Campaign, Turn-Based Combat, Party Management.
A lesser-known kindred — Turn-Based Combat, Grid Tactics Combat, Party Management, Class System. 87% positive across 4,324 Steam reviews.
Both lean into Turn-Based Combat, Single-Player, Grid Tactics Combat, Party Management.





