Games like Pillars of Eternity II: Deadfire

Ranked by shared qualities, not genre tags.

What defines Pillars of Eternity II: Deadfire

Isometric95%
Campaign95%
Single-Player95%
Party Management90%
Grid Tactics Combat90%
High Fantasy90%
Character Builds85%
Real-Time with Pause85%
Open World80%
Orchestral Score75%
Heroic Quest75%
Earnest75%
Hand-Drawn 2D70%
Dialogue Trees70%
Branching Narrative70%
Moral Choice65%
Mystery65%
Loot & Drops60%
Multiple Endings60%
Contemplative60%
Crafting55%

Shares Isometric, High Fantasy, Party Management, Grid Tactics Combat.

Both lean into Isometric, Single-Player, Campaign, High Fantasy.

Isometric95%Single-Player95%Campaign90%High Fantasy90%

Shares High Fantasy, Party Management, Isometric, Grid Tactics Combat.

Both lean into Campaign, High Fantasy, Party Management, Isometric.

Campaign95%High Fantasy95%Party Management90%Isometric85%

Shares Party Management, High Fantasy, Real-Time with Pause, Character Builds.

Both lean into Campaign, Single-Player, Party Management, High Fantasy.

Campaign95%Single-Player90%Party Management85%High Fantasy80%

Shares Grid Tactics Combat, Party Management, High Fantasy, Character Builds.

Both lean into Campaign, Grid Tactics Combat, Party Management, High Fantasy.

Campaign90%Grid Tactics Combat90%Party Management75%High Fantasy70%

Shares Isometric, Party Management, High Fantasy, Character Builds.

Both lean into Single-Player, Isometric, Campaign, Party Management.

Single-Player95%Isometric90%Campaign90%Party Management70%

Shares Party Management, Grid Tactics Combat, High Fantasy, Character Builds.

Both lean into Campaign, Single-Player, Party Management, Grid Tactics Combat.

Campaign95%Single-Player95%Party Management88%Grid Tactics Combat80%

Shares Party Management, Character Builds, Isometric, Earnest.

Both lean into Campaign, Single-Player, Party Management, Character Builds.

Campaign95%Single-Player85%Party Management85%Character Builds70%
Wasteland 356% match

Shares Grid Tactics Combat, Party Management, Character Builds, Isometric.

Both lean into Single-Player, Grid Tactics Combat, Campaign, Party Management.

Single-Player90%Grid Tactics Combat90%Campaign85%Party Management80%

Shares Party Management, Grid Tactics Combat, High Fantasy, Character Builds.

Both lean into Campaign, Single-Player, Party Management, Grid Tactics Combat.

Campaign95%Single-Player92%Party Management85%Grid Tactics Combat82%

Shares Real-Time with Pause, Party Management, Character Builds, Heroic Quest.

Both lean into Campaign, Single-Player, Real-Time with Pause, Party Management.

Campaign95%Single-Player90%Real-Time with Pause95%Party Management85%
Wildermyth54% match

Shares Grid Tactics Combat, Party Management, Character Builds, Earnest.

Both lean into Grid Tactics Combat, Campaign, Party Management, Single-Player.

Grid Tactics Combat90%Campaign85%Party Management85%Single-Player80%

Shares Isometric, Grid Tactics Combat, High Fantasy, Open World.

Both lean into Isometric, Campaign, Grid Tactics Combat, High Fantasy.

Isometric90%Campaign80%Grid Tactics Combat80%High Fantasy80%