Pillars of Eternity II: Deadfire cover art

Pillars of Eternity II: Deadfire

2018Obsidian EntertainmentPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

Obsidian Entertainment proudly presents the sequel to our crowdfunded and critically-acclaimed role-playing game, Pillars of Eternity. Welcome to Pillars of Eternity II: Deadfire. With Pillars II, we are revisiting the rich narrative, beautiful environments, and tactical combat that made Pillars of Eternity one of the highest-rated PC games of all time.

What it feels like

A sincere, unironic heartfelt-ness to the epic quest, companion relationships, and narrative choices. An unhurried invitation to reflect on weighty moral choices, character arcs, and the consequences of decisions.

Earnest75%
Contemplative60%

What it's about

An epic secondary world of magic, divine conflict, and grand mythological stakes provides the setting and narrative frame. Pursuing a rogue god across a vast archipelago constitutes a classic heroic quest narrative arc. Unraveling the intentions and nature of the rogue god structures much of the central mystery and exploration.

High Fantasy90%
Heroic Quest75%
Mystery65%

How it plays

Core gameplay revolves around assembling and directing a squad of distinct party members in tactical combat. Turn-based grid-tactics combat on a spatial map where positioning, range, and character placement decide fights. Deep stat, skill, ability, and equipment combinations enable theorycrafted character builds across party members.

Party Management90%
Grid Tactics Combat90%
Character Builds85%
Real-Time with Pause85%
Dialogue Trees70%
Moral Choice65%
Loot & Drops60%
Crafting55%

How it looks and sounds

A fixed isometric three-quarter angled projection is the defining visual perspective throughout exploration and combat. A sweeping orchestral soundtrack provides the sonic identity with memorable themes and atmospheric underscore. Illustrated 2D backgrounds and character artwork give the game a hand-drawn aesthetic alongside detailed isometric rendering.

Isometric95%
Orchestral Score75%
Hand-Drawn 2D70%

How it's structured

A bounded, authored story arc following a rogue god across the Deadfire archipelago with a definite narrative throughline. Designed to be played solo with no multiplayer component or cooperative elements. A large explorable archipelago region that players navigate and explore in a largely non-linear, player-chosen order with multiple islands and zones.

Campaign95%
Single-Player95%
Open World80%
Branching Narrative70%
Multiple Endings60%

Shares Isometric, High Fantasy, Party Management, Grid Tactics Combat.

Both lean into Isometric, Single-Player, Campaign, High Fantasy.

Isometric95%Single-Player95%Campaign90%High Fantasy90%

Shares High Fantasy, Party Management, Isometric, Grid Tactics Combat.

Both lean into Campaign, High Fantasy, Party Management, Isometric.

Campaign95%High Fantasy95%Party Management90%Isometric85%

Shares Party Management, High Fantasy, Real-Time with Pause, Character Builds.

Both lean into Campaign, Single-Player, Party Management, High Fantasy.

Campaign95%Single-Player90%Party Management85%High Fantasy80%

See all games like Pillars of Eternity II: Deadfire

A lesser-known kindred — Party Management, Grid Tactics Combat, High Fantasy, Character Builds. 98% positive across 4,325 Steam reviews.

Both lean into Campaign, Single-Player, Party Management, Grid Tactics Combat.

Campaign95%Single-Player95%Party Management88%Grid Tactics Combat80%

A lesser-known kindred — Grid Tactics Combat, High Fantasy, Party Management, Character Builds. 88% positive across 4,251 Steam reviews.

Both lean into Campaign, Grid Tactics Combat, Party Management, High Fantasy.

Campaign85%Grid Tactics Combat85%Party Management80%High Fantasy80%
Battle Realms41% match

A lesser-known kindred — High Fantasy, Party Management, Character Builds, Crafting. 88% positive across 4,301 Steam reviews.

Both lean into High Fantasy, Campaign, Party Management, Character Builds.

High Fantasy75%Campaign70%Party Management60%Character Builds55%
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