Sid Meier's Civilization: Beyond Earth cover art

Sid Meier's Civilization: Beyond Earth

2014Firaxis GamesLinux, PC (Microsoft Windows), Mac

Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind. As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.

What it feels like

The narrative of humanity's recovery and the establishment of a new civilization conveys earned optimism despite the collapse backdrop. The long-term strategic planning and world-building invite reflection on civilization growth and direction.

Hopeful60%
Contemplative55%

What it's about

The entire setting is explicitly science-fiction: post-collapse humanity seeking a new home on an alien planet, with future technology and space colonization as the core premise. Set in a recognizable future where modern civilization has collapsed and space travel is extrapolated technology, fitting the near-future sci-fi aesthetic.

Science Fiction95%
Near-Future65%

How it plays

The description explicitly names 4X (explore, expand, exploit, exterminate) as the core loop—exploring the alien world, colonizing regions, researching technologies, and competing with other civilizations. Commanding an entire civilization's direction, research paths, military, and diplomacy across the game world is the definitive high-level strategic experience. Managing production, science, culture, energy, and other scarce resources to feed growth and meet objectives is central.

4X95%
Grand Strategy90%
Resource Management75%
Deep Simulation70%
Turn-Based Combat70%
Grid-Based Movement65%
Character Builds60%
Moral Choice55%
Leveling & Grind50%

How it looks and sounds

Grand-strategy 4X games typically employ sweeping orchestral or symphonic soundscapes to support the epic scale.

Orchestral Score50%

How it's structured

A research tree of unlockable technologies progressively opens new capabilities, units, buildings, and strategic options. A full game spans many hours of play across dozens of turns to reach a victory condition. Designed to support solo play as the primary mode, though multiplayer is available.

Tech Tree85%
Long-Haul Scope80%
Single-Player80%
High Replayability75%
Nonlinear Progression75%
Campaign70%
Open Zones65%
Endless Space67% match

Shares 4X, Grand Strategy, Science Fiction, Turn-Based Combat.

Both lean into 4X, Grand Strategy, Science Fiction, Turn-Based Combat.

4X95%Grand Strategy90%Science Fiction70%Turn-Based Combat75%
Humankind63% match

Shares 4X, Grand Strategy, Long-Haul Scope, High Replayability.

Both lean into 4X, Grand Strategy, Long-Haul Scope, Single-Player.

4X95%Grand Strategy78%Long-Haul Scope80%Single-Player70%

Shares 4X, Grand Strategy, Science Fiction, High Replayability.

Both lean into 4X, Grand Strategy, Science Fiction, Single-Player.

4X95%Grand Strategy80%Science Fiction70%Single-Player80%

See all games like Sid Meier's Civilization: Beyond Earth

A lesser-known kindred — Tech Tree, Resource Management, Long-Haul Scope, Deep Simulation. 91% positive across 4,418 Steam reviews.

Both lean into Single-Player, Tech Tree, Resource Management, Long-Haul Scope.

Single-Player85%Tech Tree72%Resource Management78%Long-Haul Scope62%
Reverse: 199926% match

A lesser-known kindred — Turn-Based Combat, Science Fiction, High Replayability, Character Builds. 93% positive across 4,703 Steam reviews.

Both lean into Single-Player, Turn-Based Combat, Campaign, Science Fiction.

Single-Player90%Turn-Based Combat90%Campaign75%Science Fiction40%
Cobalt Core25% match

A lesser-known kindred — Science Fiction, Turn-Based Combat, Grid-Based Movement, Character Builds. 96% positive across 4,321 Steam reviews.

Both lean into Science Fiction, Single-Player, Turn-Based Combat, Grid-Based Movement.

Science Fiction75%Single-Player80%Turn-Based Combat85%Grid-Based Movement85%
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