Humankind cover art

Humankind

2021Amplitude StudiosGoogle Stadia, Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One

Humankind is a historical strategy game where you will re-write the entire narrative of humankind, a convergence of culture, history, and values that allows you to create a civilization that is as unique as you are. How far will you push humankind?

What it feels like

The game invites reflection on historical paths, cultural values, and long-term strategic consequence without heavy narrative pressure.

Contemplative50%

What it's about

Set across historical eras from Ancient to Modern Age with 60 real-world cultures as playable civilizations, anchoring the entire experience in historical texture. While grounded in real history, mixing cultures freely and choosing unique paths rewrites history into counterfactual outcomes.

Historical85%
Alternate History55%

How it plays

The game explicitly advertises 'explore, expand, exploit, and exterminate' as a core 4X framework, defining its strategic progression and civilization building. Steering a nation across politics, economy, culture, and war at historical scale is the central pursuit, matching the grand-strategy definition. Building and managing thriving cities is highlighted as a core mechanic, with urban planning as part of the civilization development.

4X95%
Grand Strategy78%
City Building72%
Resource Management65%
Turn-Based Combat65%
Deep Simulation60%
Grid Tactics Combat60%
Grid-Based Movement55%
Character Builds45%
Moral Choice35%

How it's structured

A full civilization run from Ancient to Modern spans dozens of hours, expecting sustained engagement across multiple play sessions. Designed as a bounded narrative arc of civilization building from ancient times through to modern victory conditions, with a definite progression and end-state. While multiplayer exists, the core experience is authored for solo play with AI opponents in a single-player campaign loop.

Long-Haul Scope80%
Campaign75%
Single-Player70%
High Replayability68%
Wide-Linear50%
Competitive PvP40%

Shares 4X, Grand Strategy, Turn-Based Combat, Historical.

Both lean into 4X, Grand Strategy, Turn-Based Combat, Campaign.

4X95%Grand Strategy85%Turn-Based Combat90%Campaign80%

Shares 4X, Grand Strategy, Long-Haul Scope, City Building.

Both lean into 4X, Campaign, Grand Strategy, Long-Haul Scope.

4X95%Campaign90%Grand Strategy85%Long-Haul Scope80%

Shares 4X, Historical, Grand Strategy, City Building.

Both lean into 4X, Campaign, Historical, Grand Strategy.

4X95%Campaign90%Historical80%Grand Strategy85%

See all games like Humankind

TheoTown37% match

A lesser-known kindred — City Building, Resource Management, High Replayability, Deep Simulation. 95% positive across 4,642 Steam reviews.

Both lean into City Building, Resource Management, High Replayability, Single-Player.

City Building90%Resource Management70%High Replayability65%Single-Player60%
Reverse: 199934% match

A lesser-known kindred — Turn-Based Combat, Grid Tactics Combat, Alternate History, High Replayability. 93% positive across 4,703 Steam reviews.

Both lean into Single-Player, Turn-Based Combat, Campaign, Grid Tactics Combat.

Single-Player90%Turn-Based Combat90%Campaign75%Grid Tactics Combat75%

A lesser-known kindred — Historical, Grid Tactics Combat, Resource Management, Competitive PvP. 87% positive across 4,452 Steam reviews.

Both lean into Historical, Grid Tactics Combat, Resource Management, Campaign.

Historical85%Grid Tactics Combat85%Resource Management70%Campaign50%
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