
The Last Faith
The Last Faith is an exploration-based Metroidvania, action side-scrolling platformer with dark and gothic horror themes at its core. An ancient religion is ruling for centuries the world left to its fate. The once majestic capital and full of a glorious past, is now decadent and haunted by a fatal disease. Eric will have to subvert the words of the hidden prophecy and discover the truth behind the now corrupted and ravaged world.
What it feels like
Dark, uncompromising atmosphere with gothic decay and disease-plagued setting creates harsh, unflinching darkness. Anticipatory horror of a dying world and corrupted prophecy builds slow-building atmospheric dread. Despite grim surroundings, the quest for salvation and uncovering truth suggests earned optimism is possible.
What it's about
Dark gothic horror with decadent haunted capital and corrupted world forms the atmospheric and thematic spine. A grim world ruled by corrupted ancient religion, ravaged by fatal disease, reflects dark fantasy tone and setting. Uncovering hidden truths behind a corrupted prophecy and the ravaged world structures the narrative drive.
How it plays
Merciless and precise stamina-gated combat with deliberate timing and weapon variety forms the core action loop, explicitly called 'soulslike' in Steam marketing. Close-quarters weapon combat with a huge range of weapons and custom executions is central to moment-to-moment play. Jumping and navigating hazardous geometry is integral to the side-scrolling action-platformer structure.
How it looks and sounds
Side-scrolling 2D perspective is fundamental to the platformer and metroidvania structure. Ornate decay, cathedrals, and macabre grandeur of a once-glorious capital define the visual gothic identity. Pixel graphics are a core visual identity, consistently mentioned in Steam tags and user feedback.
How it's structured
A Metroidvania with ability-gated progression and map exploration is the defining structure, explicitly named in both Steam and IGDB descriptions. Explicitly single-player experience with no multiplayer component mentioned.
Kindred games
Shares Metroidvania, Soulslike Combat, Side View, Platforming.
Both lean into Soulslike Combat, Metroidvania, Side View, Platforming.
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Shares Soulslike Combat, Metroidvania, Melee Combat, Side View.
Both lean into Soulslike Combat, Metroidvania, Melee Combat, Side View.
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