
Troubleshooter: Abandoned Children
Troubleshooter: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter, wherein the Valhalla government granted civilians the right to investigate and arrest criminals in order to lower the rising crime rate. People call these civilians Troubleshooter. 10 years have passed since the introduction of the troubleshooter system. Albus, a 20-year-old young man, becomes an official troubleshooter. Albus first starts his company on his own but soon takes in many colleagues as he solves more cases. All these new members of the company have their own motivations and stories. You will be experiencing a variety of missions in Valhalla through their stories.
What it feels like
The narrative treats the troubleshooter mission and character development sincerely, valuing each team member's motivation and emotional depth. Character-driven storytelling invites reflection on justice, law, and the personal costs of the troubleshooter work.
What it's about
Organized crime and the criminal underworld of Valhalla form the setting and antagonist context for all missions. Playing civilian troubleshooters investigating and arresting criminals, gathering evidence and solving crime cases is the narrative framing. The central premise concerns law, judgment, and the pursuit of justice in a crime-ridden city through a civilian system.
How it plays
Turn-based grid-based tactical combat on discrete maps is the mechanical heart of the SRPG, defining moment-to-moment play. Combat resolves in discrete alternating turns, fundamental to the turn-based strategy RPG design. Building and directing a squad of distinct troubleshooter characters with individual stories and motivations is central to progression.
How it looks and sounds
Japanese animation-inspired character design and visual language evident in the 2D sprite-based aesthetic.
How it's structured
Explicitly designed as single-player with no multiplayer component; the core experience is solo investigation and strategy. A bounded, authored story arc following Albus and his troubleshooter company from founding through solving a series of interconnected cases with a definite narrative arc.
Kindred games
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Both lean into Grid Tactics Combat, Campaign, Turn-Based Combat, Single-Player.
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