Void Bastards cover art

Void Bastards

2019Blue ManchuPlayStation 4, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

"Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim. Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?"

What it feels like

Comic-book art style and 'misfit prisoners' concept suggest a tongue-in-cheek, playful irreverence.

Irreverent60%

What it's about

Derelict spaceships in the Sargasso Nebula establish a clear sci-fi setting. Interstellar setting with prisoners and nebula exploration evokes space adventure, though modest in scope.

Science Fiction85%
Space Opera55%

How it plays

Aiming and firing as core interaction is central to the 'strategy-shooter' identity and the emphasis on exercising aim. The game emphasizes testing wits alongside aim, suggesting deliberate, spatially-aware tactical decision-making over reflexes alone. System Shock 2 inspiration and steam tags indicate interlocking systemic rules permitting multiple solution paths.

Gunplay85%
Grid Tactics Combat80%
Immersive Sim75%
Stealth70%
Resource Management65%
Detection & Awareness60%
Crafting55%

How it looks and sounds

Steam tags and shooter mechanics confirm first-person perspective as the core viewpoint. Steam tags explicitly cite comic book style, and this is a distinctive visual signature of the game.

First-Person90%
Comic Book75%

How it's structured

Steam description emphasizes leading prisoners and single-player features explicitly listed. Steam tags cite 'Action Roguelike' and 'Rogue-lite', indicating discrete runs that reset on loss with carry-over progression. Roguelike structure and steam tags mention procedural generation, so layouts vary per run.

Single-Player90%
Run-Based70%
Procedural Levels65%
Meta-Progression60%

Shares First-Person, Gunplay, Grid Tactics Combat, Science Fiction.

Both lean into First-Person, Gunplay, Grid Tactics Combat, Science Fiction.

First-Person95%Gunplay85%Grid Tactics Combat75%Science Fiction70%

Shares First-Person, Science Fiction, Gunplay, Resource Management.

Both lean into First-Person, Science Fiction, Gunplay, Resource Management.

First-Person95%Science Fiction85%Gunplay70%Resource Management80%
Crysis53% match

Shares First-Person, Gunplay, Science Fiction, Stealth.

Both lean into First-Person, Gunplay, Single-Player, Science Fiction.

First-Person95%Gunplay90%Single-Player85%Science Fiction85%

See all games like Void Bastards

A lesser-known kindred — First-Person, Gunplay, Science Fiction, Space Opera. 91% positive across 4,914 Steam reviews.

Both lean into First-Person, Single-Player, Gunplay, Science Fiction.

First-Person95%Single-Player80%Gunplay75%Science Fiction75%
Intravenous 239% match

A lesser-known kindred — Gunplay, Grid Tactics Combat, Stealth, Immersive Sim. 95% positive across 4,598 Steam reviews.

Both lean into Gunplay, Grid Tactics Combat, Stealth, Single-Player.

Gunplay80%Grid Tactics Combat75%Stealth85%Single-Player60%
Crying Suns38% match

A lesser-known kindred — Grid Tactics Combat, Run-Based, Resource Management, Procedural Levels. 86% positive across 4,514 Steam reviews.

Both lean into Grid Tactics Combat, Run-Based, Resource Management, Space Opera.

Grid Tactics Combat90%Run-Based95%Resource Management75%Space Opera80%
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