Games like Death Stranding

Ranked by shared qualities, not genre tags.

What defines Death Stranding

Single-Player95%
Third-Person90%
Post-Apocalyptic90%
Resource Management80%
Open World80%
Isolation80%
Campaign75%
Journey & Pilgrimage75%
Lonely75%
Melancholic75%
Gritty70%
Inventory Management70%
Contemplative70%
Orchestral Score65%
Photorealistic65%
Asynchronous Multiplayer65%
Wide-Linear65%
Technology & Humanity60%
Hopeful60%
Dynamic Music55%
Survival Needs55%
Environmental Puzzles50%
Stealth50%

Shares Post-Apocalyptic, Third-Person, Open World, Resource Management.

Both lean into Open World, Third-Person, Post-Apocalyptic, Single-Player.

Open World85%Third-Person75%Post-Apocalyptic75%Single-Player70%

Shares Post-Apocalyptic, Open World, Isolation, Melancholic.

Both lean into Single-Player, Post-Apocalyptic, Open World, Isolation.

Single-Player95%Post-Apocalyptic90%Open World75%Isolation70%

Shares Post-Apocalyptic, Open World, Gritty, Resource Management.

Both lean into Post-Apocalyptic, Open World, Gritty, Resource Management.

Post-Apocalyptic92%Open World88%Gritty85%Resource Management68%

Shares Post-Apocalyptic, Open World, Resource Management, Isolation.

Both lean into Open World, Post-Apocalyptic, Single-Player, Resource Management.

Open World90%Post-Apocalyptic80%Single-Player75%Resource Management70%

Shares Post-Apocalyptic, Open World, Resource Management, Isolation.

Both lean into Post-Apocalyptic, Single-Player, Open World, Resource Management.

Post-Apocalyptic95%Single-Player75%Open World85%Resource Management65%
The Long Dark45% match

Shares Resource Management, Open World, Isolation, Post-Apocalyptic.

Both lean into Single-Player, Resource Management, Open World, Isolation.

Single-Player95%Resource Management90%Open World90%Isolation80%
Submerged44% match

Shares Third-Person, Post-Apocalyptic, Open World, Melancholic.

Both lean into Single-Player, Third-Person, Open World, Post-Apocalyptic.

Single-Player95%Third-Person85%Open World85%Post-Apocalyptic75%
Days Gone44% match

Shares Post-Apocalyptic, Open World, Third-Person, Resource Management.

Both lean into Post-Apocalyptic, Single-Player, Open World, Third-Person.

Post-Apocalyptic95%Single-Player85%Open World95%Third-Person80%
Jalopy44% match

Shares Resource Management, Journey & Pilgrimage, Open World, Gritty.

Both lean into Single-Player, Resource Management, Journey & Pilgrimage, Open World.

Single-Player85%Resource Management85%Journey & Pilgrimage80%Open World75%

Shares Third-Person, Journey & Pilgrimage, Melancholic, Contemplative.

Both lean into Single-Player, Third-Person, Contemplative, Journey & Pilgrimage.

Single-Player95%Third-Person75%Contemplative80%Journey & Pilgrimage75%
Journey42% match

Shares Journey & Pilgrimage, Third-Person, Contemplative, Orchestral Score.

Both lean into Journey & Pilgrimage, Single-Player, Third-Person, Campaign.

Journey & Pilgrimage95%Single-Player75%Third-Person75%Campaign85%
Mad Max41% match

Shares Post-Apocalyptic, Third-Person, Open World, Gritty.

Both lean into Post-Apocalyptic, Single-Player, Third-Person, Open World.

Post-Apocalyptic95%Single-Player80%Third-Person80%Open World85%