Games like Digimon Story: Time Stranger

Ranked by shared qualities, not genre tags.

What defines Digimon Story: Time Stranger

Turn-Based Combat85%
Party Management80%
Single-Player80%
Campaign75%
Mystery70%
Character Builds65%
Long-Haul Scope65%
Science Fiction60%
Earnest60%
Leveling & Grind55%
Friendship55%
Hopeful55%
Nonlinear Progression50%
Loot & Drops40%
Crafting35%

Shares Turn-Based Combat, Party Management, Friendship, Character Builds.

Both lean into Turn-Based Combat, Party Management, Campaign, Single-Player.

Turn-Based Combat90%Party Management85%Campaign85%Single-Player80%

Shares Turn-Based Combat, Party Management, Mystery, Long-Haul Scope.

Both lean into Turn-Based Combat, Single-Player, Campaign, Party Management.

Turn-Based Combat93%Single-Player95%Campaign95%Party Management88%

Shares Turn-Based Combat, Party Management, Science Fiction, Earnest.

Both lean into Single-Player, Turn-Based Combat, Campaign, Party Management.

Single-Player90%Turn-Based Combat70%Campaign75%Party Management50%

Shares Party Management, Turn-Based Combat, Long-Haul Scope, Character Builds.

Both lean into Single-Player, Campaign, Party Management, Turn-Based Combat.

Single-Player90%Campaign95%Party Management85%Turn-Based Combat65%
Coromon57% match

Shares Turn-Based Combat, Party Management, Character Builds, Earnest.

Both lean into Turn-Based Combat, Campaign, Party Management, Single-Player.

Turn-Based Combat95%Campaign85%Party Management80%Single-Player65%

Shares Turn-Based Combat, Party Management, Character Builds, Mystery.

Both lean into Turn-Based Combat, Campaign, Party Management, Single-Player.

Turn-Based Combat90%Campaign95%Party Management85%Single-Player85%

Shares Turn-Based Combat, Party Management, Earnest, Character Builds.

Both lean into Single-Player, Campaign, Turn-Based Combat, Party Management.

Single-Player90%Campaign95%Turn-Based Combat85%Party Management75%
Sea of Stars55% match

Shares Turn-Based Combat, Party Management, Character Builds, Earnest.

Both lean into Turn-Based Combat, Campaign, Party Management, Single-Player.

Turn-Based Combat95%Campaign90%Party Management75%Single-Player65%

Shares Turn-Based Combat, Party Management, Long-Haul Scope, Character Builds.

Both lean into Single-Player, Campaign, Turn-Based Combat, Party Management.

Single-Player90%Campaign95%Turn-Based Combat85%Party Management80%

Shares Turn-Based Combat, Party Management, Character Builds, Earnest.

Both lean into Turn-Based Combat, Single-Player, Campaign, Party Management.

Turn-Based Combat95%Single-Player90%Campaign85%Party Management80%

Shares Turn-Based Combat, Party Management, Character Builds, Earnest.

Both lean into Turn-Based Combat, Party Management, Single-Player, Campaign.

Turn-Based Combat90%Party Management85%Single-Player75%Campaign70%

Shares Turn-Based Combat, Party Management, Character Builds, Earnest.

Both lean into Turn-Based Combat, Party Management, Campaign, Character Builds.

Turn-Based Combat90%Party Management85%Campaign85%Character Builds75%