Games like Forspoken

Ranked by shared qualities, not genre tags.

What defines Forspoken

Single-Player90%
Open World85%
Melee Combat75%
Campaign75%
Parkour70%
Dark Fantasy70%
Photorealistic65%
Character Action65%
Wide-Linear65%
Journey & Pilgrimage65%
Full Voice Acting60%
Urban Fantasy60%
Earnest55%
Hopeful55%
Coming of Age50%
Contemplative50%
Dialogue Trees45%
Environmental Puzzles40%
First-Person35%

Shares Open World, Melee Combat, Photorealistic, Full Voice Acting.

Both lean into Open World, Melee Combat, Campaign, Photorealistic.

Open World88%Melee Combat90%Campaign70%Photorealistic68%

Shares Open World, Melee Combat, Parkour, Wide-Linear.

Both lean into Single-Player, Open World, Campaign, Parkour.

Single-Player90%Open World85%Campaign85%Parkour70%

Shares Open World, Melee Combat, Journey & Pilgrimage, Photorealistic.

Both lean into Single-Player, Open World, Campaign, Melee Combat.

Single-Player90%Open World95%Campaign85%Melee Combat80%

Shares Open World, Parkour, Melee Combat, First-Person.

Both lean into Single-Player, Open World, Parkour, Melee Combat.

Single-Player90%Open World85%Parkour92%Melee Combat80%

Shares Open World, Melee Combat, Photorealistic, Earnest.

Both lean into Single-Player, Open World, Campaign, Melee Combat.

Single-Player95%Open World95%Campaign85%Melee Combat80%
Lost Judgment42% match

Shares Melee Combat, Character Action, Open World, Wide-Linear.

Both lean into Single-Player, Melee Combat, Character Action, Campaign.

Single-Player90%Melee Combat80%Character Action85%Campaign75%

Shares Open World, Photorealistic, Parkour, Character Action.

Both lean into Single-Player, Open World, Photorealistic, Parkour.

Single-Player90%Open World95%Photorealistic65%Parkour60%
Gothic 342% match

Shares Open World, Melee Combat, Dark Fantasy, Earnest.

Both lean into Single-Player, Open World, Campaign, Melee Combat.

Single-Player90%Open World85%Campaign75%Melee Combat70%

Shares Open World, Parkour, Melee Combat, Character Action.

Both lean into Single-Player, Open World, Parkour, Campaign.

Single-Player90%Open World95%Parkour90%Campaign85%

Shares Melee Combat, Character Action, Dark Fantasy, Journey & Pilgrimage.

Both lean into Single-Player, Melee Combat, Campaign, Character Action.

Single-Player90%Melee Combat85%Campaign80%Character Action75%

Shares Open World, Melee Combat, Parkour, Photorealistic.

Both lean into Open World, Single-Player, Parkour, Melee Combat.

Open World85%Single-Player75%Parkour75%Melee Combat70%

Shares Open World, Photorealistic, Journey & Pilgrimage, First-Person.

Both lean into Open World, Single-Player, Photorealistic, Journey & Pilgrimage.

Open World90%Single-Player75%Photorealistic70%Journey & Pilgrimage65%