Games like Rainbow Six Siege

Ranked by shared qualities, not genre tags.

What defines Rainbow Six Siege

First-Person95%
Competitive PvP95%
Gunplay90%
Team-Based90%
Cover Shooter85%
Permadeath85%
Asymmetric Multiplayer85%
Tense85%
Grid Tactics Combat80%
Military & War80%
Class System75%
Detection & Awareness75%
Stealth70%
Mission-Based70%
Environmental Puzzles65%
Arena-Based65%
Immersive Sim60%
Loadout Customization60%
Physics-Driven55%
Resource Management55%

Shares First-Person, Gunplay, Competitive PvP, Team-Based.

Both lean into First-Person, Gunplay, Team-Based, Competitive PvP.

First-Person95%Gunplay90%Team-Based85%Competitive PvP80%
Zero Hour78% match

Shares First-Person, Gunplay, Team-Based, Competitive PvP.

Both lean into First-Person, Gunplay, Team-Based, Competitive PvP.

First-Person90%Gunplay92%Team-Based88%Competitive PvP80%

Shares Competitive PvP, First-Person, Gunplay, Team-Based.

Both lean into First-Person, Competitive PvP, Gunplay, Team-Based.

First-Person95%Competitive PvP95%Gunplay90%Team-Based90%

Shares First-Person, Gunplay, Military & War, Team-Based.

Both lean into First-Person, Gunplay, Military & War, Team-Based.

First-Person92%Gunplay95%Military & War85%Team-Based72%
Argo75% match

Shares First-Person, Competitive PvP, Gunplay, Team-Based.

Both lean into First-Person, Gunplay, Competitive PvP, Team-Based.

First-Person95%Gunplay95%Competitive PvP90%Team-Based80%

Shares Competitive PvP, First-Person, Gunplay, Team-Based.

Both lean into Competitive PvP, First-Person, Gunplay, Team-Based.

Competitive PvP95%First-Person90%Gunplay90%Team-Based80%
Insurgency74% match

Shares First-Person, Gunplay, Team-Based, Competitive PvP.

Both lean into First-Person, Gunplay, Team-Based, Competitive PvP.

First-Person95%Gunplay95%Team-Based90%Competitive PvP80%

Shares First-Person, Gunplay, Competitive PvP, Cover Shooter.

Both lean into First-Person, Gunplay, Cover Shooter, Competitive PvP.

First-Person95%Gunplay90%Cover Shooter85%Competitive PvP75%

Shares First-Person, Competitive PvP, Gunplay, Team-Based.

Both lean into First-Person, Gunplay, Competitive PvP, Team-Based.

First-Person95%Gunplay95%Competitive PvP90%Team-Based88%
Day of Defeat69% match

Shares First-Person, Gunplay, Competitive PvP, Team-Based.

Both lean into Gunplay, First-Person, Team-Based, Competitive PvP.

Gunplay95%First-Person90%Team-Based85%Competitive PvP80%

Shares First-Person, Gunplay, Competitive PvP, Team-Based.

Both lean into First-Person, Gunplay, Competitive PvP, Team-Based.

First-Person95%Gunplay95%Competitive PvP85%Team-Based70%
Day of Infamy66% match

Shares First-Person, Gunplay, Competitive PvP, Team-Based.

Both lean into First-Person, Gunplay, Competitive PvP, Military & War.

First-Person95%Gunplay92%Competitive PvP82%Military & War88%