
Black Book
A fusion of card-based RPGs and Adventure games, “Black Book” is a haunting tale of a young sorceress, who gave her life to serve the dark forces. Dive into the cold, yet alluring world of folk tales - and uncover the secrets that hide in the darkness.
What it feels like
A haunting, wistful tone permeates the tale of a sorceress who gave her life to dark forces. Grave, subdued seriousness with the hush of a dark pact and spiritual ruin.
What it's about
A grim, decayed fantasy world rooted in Slavic folklore with dark forces and moral complexity. Draws heavily from Slavic mythology and folkloric traditions as the core setting. Horror elements are present through dark forces and disturbing Slavic mythological themes.
How it plays
Card-based battles are the core combat system, explicitly central to the gameplay loop. Building and refining a deck of cards is a primary progression mechanic alongside traditional RPG systems. Turn-based card-driven combat is the foundational battle system throughout.
How it looks and sounds
Visual aesthetic emphasizes ornate decay, darkness, and macabre atmosphere fitting the sorceress narrative.
How it's structured
A bounded authored story arc of a sorceress's journey through a dark world with definite narrative structure. Explicitly designed as single-player experience with no multiplayer component. A deliberately authored world of folk tales and mythological encounters rather than procedurally generated.
Kindred games
Shares Card Battler, Deckbuilding, Turn-Based Combat, Loot & Drops.
Both lean into Card Battler, Deckbuilding, Turn-Based Combat, Campaign.
Shares Card Battler, Deckbuilding, Turn-Based Combat, Loot & Drops.
Both lean into Card Battler, Deckbuilding, Turn-Based Combat, Campaign.
Shares Card Battler, Deckbuilding, Turn-Based Combat, Loot & Drops.
Both lean into Card Battler, Deckbuilding, Turn-Based Combat, Campaign.
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Both lean into Deckbuilding, Campaign, Single-Player, Turn-Based Combat.





