Legend of Keepers cover art

Legend of Keepers

2020Goblinz StudioGoogle Stadia, PlayStation 4, Linux, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One, Nintendo Switch

Legend of Keepers is the perfect mix between a Dungeon Defender and a Roguelite. You have been hired as a dungeon guardian by the Dungeons Company. Your job is simple: Protect their dungeons!

What it feels like

The 'villain protagonist' framing—hired to protect dungeons from heroes—carries a dry, ironic tone about heroic adventuring.

Sardonic45%

What it's about

Steam tags cite 'Dark' and 'Dark Fantasy'; the Gothic, Lovecraftian atmosphere and villain-protagonist framing support this. Gothic and Lovecraftian themes place the dungeon keeper in a dark, arcane fantasy setting. Inverted heroic narrative where the player defends against the would-be heroes entering the dungeon.

Dark Fantasy60%
Gothic Horror35%
Heroic Quest25%

How it plays

Core mechanic of placing defensive structures and units to stop advancing enemies through a dungeon. Steam tags heavily emphasize turn-based combat as a defining feature of moment-to-moment gameplay. Managing dungeon defenses, placement, and limited resources to protect against intruders is central to the loop.

Tower Defense75%
Turn-Based Combat70%
Resource Management60%
Character Builds50%
Party Management40%
Deep Simulation35%
Leveling & Grind30%

How it looks and sounds

Steam tags consistently cite 'Pixel Graphics' as a defining visual aesthetic.

Pixel Art40%

How it's structured

The game is explicitly described as a 'roguelite' with discrete runs that reset, accumulating meta-progression between attempts. Core roguelite mechanic where progress persists across runs via unlocks, upgrades, or currency carried forward. Playing as a dungeon keeper managing defenses through successive challenges echoes dungeon-crawl structure from the defender perspective.

Run-Based85%
Meta-Progression80%
Dungeon Crawl65%
Handcrafted World50%
High Replayability38%
Single-Player28%

Shares Run-Based, Turn-Based Combat, Dungeon Crawl, Dark Fantasy.

Both lean into Run-Based, Turn-Based Combat, Dungeon Crawl, Dark Fantasy.

Run-Based92%Turn-Based Combat90%Dungeon Crawl88%Dark Fantasy85%

Shares Run-Based, Tower Defense, Dungeon Crawl, Resource Management.

Both lean into Run-Based, Tower Defense, Dungeon Crawl, Resource Management.

Run-Based95%Tower Defense88%Dungeon Crawl80%Resource Management85%
Tiny Rogues54% match

Shares Run-Based, Dungeon Crawl, Meta-Progression, Character Builds.

Both lean into Run-Based, Dungeon Crawl, Meta-Progression, Character Builds.

Run-Based95%Dungeon Crawl85%Meta-Progression65%Character Builds75%

See all games like Legend of Keepers

A lesser-known kindred — Run-Based, Meta-Progression, Resource Management, Turn-Based Combat. 91% positive across 4,486 Steam reviews.

Both lean into Run-Based, Meta-Progression, Resource Management, Turn-Based Combat.

Run-Based95%Meta-Progression75%Resource Management75%Turn-Based Combat60%
Cobalt Core37% match

A lesser-known kindred — Run-Based, Turn-Based Combat, Meta-Progression, Character Builds. 96% positive across 4,321 Steam reviews.

Both lean into Run-Based, Turn-Based Combat, Meta-Progression, Character Builds.

Run-Based80%Turn-Based Combat85%Meta-Progression70%Character Builds65%
Fate36% match

A lesser-known kindred — Run-Based, Dungeon Crawl, Character Builds, High Replayability. 95% positive across 4,427 Steam reviews.

Both lean into Run-Based, Dungeon Crawl, Single-Player, Character Builds.

Run-Based75%Dungeon Crawl90%Single-Player95%Character Builds70%
Work on Legend of Keepers?Claim this page to correct details or add missing context.