Games like Curious Expedition

Ranked by shared qualities, not genre tags.

What defines Curious Expedition

Run-Based95%
Procedural Levels90%
Grid-Based Movement80%
Resource Management75%
Meta-Progression75%
Single-Player75%
Historical75%
Pixel Art70%
Survival Needs70%
Mysterious70%
Party Management65%
Campaign65%
Journey & Pilgrimage65%
Survival Against Nature65%
Tense65%
Top-Down60%
Emergent Systems60%
Turn-Based Combat60%
Mystery60%
Moral Choice50%
Stoneshard60% match

Shares Procedural Levels, Run-Based, Resource Management, Survival Needs.

Both lean into Procedural Levels, Run-Based, Single-Player, Resource Management.

Procedural Levels85%Run-Based80%Single-Player95%Resource Management75%
NEO Scavenger55% match

Shares Run-Based, Survival Needs, Grid-Based Movement, Procedural Levels.

Both lean into Run-Based, Single-Player, Survival Needs, Grid-Based Movement.

Run-Based80%Single-Player95%Survival Needs92%Grid-Based Movement78%

Shares Run-Based, Procedural Levels, Resource Management, Emergent Systems.

Both lean into Run-Based, Procedural Levels, Single-Player, Resource Management.

Run-Based95%Procedural Levels90%Single-Player85%Resource Management80%

Shares Run-Based, Procedural Levels, Survival Against Nature, Resource Management.

Both lean into Run-Based, Procedural Levels, Survival Against Nature, Resource Management.

Run-Based85%Procedural Levels80%Survival Against Nature90%Resource Management70%

Shares Run-Based, Procedural Levels, Survival Needs, Meta-Progression.

Both lean into Run-Based, Procedural Levels, Single-Player, Survival Needs.

Run-Based80%Procedural Levels70%Single-Player72%Survival Needs65%
Domina49% match

Shares Resource Management, Party Management, Pixel Art, Historical.

Both lean into Resource Management, Party Management, Pixel Art, Historical.

Resource Management80%Party Management85%Pixel Art75%Historical70%
UnderMine49% match

Shares Run-Based, Procedural Levels, Meta-Progression, Pixel Art.

Both lean into Run-Based, Procedural Levels, Meta-Progression, Pixel Art.

Run-Based95%Procedural Levels80%Meta-Progression70%Pixel Art65%
Muck49% match

Shares Run-Based, Resource Management, Procedural Levels, Survival Needs.

Both lean into Run-Based, Resource Management, Procedural Levels, Survival Needs.

Run-Based85%Resource Management80%Procedural Levels55%Survival Needs70%

Shares Run-Based, Procedural Levels, Resource Management, Grid-Based Movement.

Both lean into Run-Based, Procedural Levels, Resource Management, Grid-Based Movement.

Run-Based95%Procedural Levels92%Resource Management85%Grid-Based Movement60%

Shares Run-Based, Procedural Levels, Resource Management, Survival Needs.

Both lean into Run-Based, Procedural Levels, Single-Player, Survival Needs.

Run-Based95%Procedural Levels90%Single-Player90%Survival Needs90%
Bomber Crew48% match

Shares Run-Based, Party Management, Resource Management, Historical.

Both lean into Single-Player, Run-Based, Party Management, Campaign.

Single-Player90%Run-Based70%Party Management85%Campaign75%
Ball x Pit47% match

Shares Run-Based, Meta-Progression, Resource Management, Party Management.

Both lean into Run-Based, Meta-Progression, Single-Player, Resource Management.

Run-Based90%Meta-Progression85%Single-Player85%Resource Management70%