Moonlighter cover art

Moonlighter

2018Digital Sun GamesGoogle Stadia, PlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Xbox One, Nintendo Switch

Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.

What it feels like

The dual-life premise of a humble shopkeeper secretly dreaming of heroism suggests whimsical, unburdened tone. The shopkeeping half balances the dungeon action with low-stakes, comforting shop management and community interaction.

Lighthearted45%
Cozy28%

What it's about

Fantasy setting with heroic aspirations and dungeon-crawling adventure as the narrative frame. The everyday routines of shopkeeping—buying, organizing, selling—form the texture of the non-combat loop. Will's secret ambition to become a hero underscores a classic hero's journey within the narrative frame.

High Fantasy65%
Slice of Life40%
Heroic Quest30%

How it plays

Combat is described as hack-and-slash in official genres, forming a core interaction loop during dungeon exploration. The shopkeeping mechanic is central to the experience, requiring the player to buy, appraise, and sell goods at profit. Managing limited carry space and organizing inventory for sale is a deliberate subgame within shopkeeping.

Hack-and-Slash80%
Trading & Economy80%
Inventory Management70%
Loot & Drops65%
Crafting50%
Resource Management35%

How it looks and sounds

Steam user tags prominently mention pixel graphics as a defining visual characteristic. Steam user tags explicitly mention top-down perspective as the viewing angle.

Pixel Art68%
Top-Down42%

How it's structured

The game explicitly features rogue-lite elements with discrete dungeon runs that reset progress, though meta-progression carries between attempts. Explicitly single-player focused with no multiplayer component. The town hub with the shop branches out to discrete dungeon zones the player enters and returns from.

Run-Based85%
Single-Player75%
Hub-and-Spoke60%
Procedural Levels50%
Meta-Progression38%
UnderMine60% match

Shares Run-Based, Loot & Drops, Pixel Art, Procedural Levels.

Both lean into Run-Based, Loot & Drops, Pixel Art, Procedural Levels.

Run-Based95%Loot & Drops75%Pixel Art65%Procedural Levels80%

Shares Hack-and-Slash, Run-Based, Loot & Drops, Crafting.

Both lean into Hack-and-Slash, Run-Based, Loot & Drops, Crafting.

Hack-and-Slash90%Run-Based85%Loot & Drops65%Crafting70%
Hero Siege55% match

Shares Hack-and-Slash, Run-Based, Loot & Drops, Pixel Art.

Both lean into Hack-and-Slash, Run-Based, Loot & Drops, Pixel Art.

Hack-and-Slash95%Run-Based85%Loot & Drops80%Pixel Art75%

See all games like Moonlighter

Fate51% match

A lesser-known kindred — Hack-and-Slash, Run-Based, Loot & Drops, High Fantasy. 95% positive across 4,427 Steam reviews.

Both lean into Single-Player, Hack-and-Slash, Run-Based, Loot & Drops.

Single-Player95%Hack-and-Slash85%Run-Based75%Loot & Drops80%
20XX37% match

A lesser-known kindred — Run-Based, Procedural Levels, Loot & Drops, Pixel Art. 91% positive across 4,562 Steam reviews.

Both lean into Run-Based, Procedural Levels, Loot & Drops, Pixel Art.

Run-Based95%Procedural Levels90%Loot & Drops65%Pixel Art60%

A lesser-known kindred — Run-Based, Procedural Levels, Pixel Art, Meta-Progression. 91% positive across 4,486 Steam reviews.

Both lean into Run-Based, Single-Player, Procedural Levels, Pixel Art.

Run-Based95%Single-Player75%Procedural Levels90%Pixel Art70%
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