UnderMine cover art

UnderMine

2020ThoriumPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

UnderMine is an action-adventure, roguelike with a few RPGish elements tossed in. (The good ones) Adventure deep into the UnderMine, discovering powerful relics, deadly enemies, and maybe a few friends to help along the way.

What it feels like

User tags highlight humor and lighthearted tone that punctures roguelike darkness.

Whimsical40%

What it's about

A fantasy dungeon setting with monsters and magical relics grounds the adventure theme. Each run is a descending journey deeper into the UnderMine toward greater challenges and discovery.

High Fantasy55%
Journey & Pilgrimage30%

How it plays

Randomized drops of relics and items with varying value drive the reward loop across runs. Close-quarters action combat against diverse enemies is a core moment-to-moment interaction. Managing limited health and strategically spending gathered relics creates resource tension.

Loot & Drops75%
Melee Combat70%
Resource Management50%
Crafting45%
Hidden Object & Search28%

How it looks and sounds

Deliberately pixelated visuals define the game's retro aesthetic and are highlighted by user tags. Top-down perspective frames the dungeon exploration and combat, as suggested by user tags.

Pixel Art65%
Top-Down60%

How it's structured

Roguelike structure with discrete runs that reset on loss is the foundational loop of UnderMine. Progression through successive dungeon floors of the UnderMine is the core experience structure. Each run generates procedurally-varied dungeon layouts to ensure replayability across repeated attempts.

Run-Based95%
Dungeon Crawl90%
Procedural Levels80%
Meta-Progression70%
Single-Player35%

Shares Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Both lean into Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Run-Based95%Dungeon Crawl85%Procedural Levels90%Loot & Drops70%

Shares Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Both lean into Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Run-Based95%Dungeon Crawl85%Procedural Levels90%Loot & Drops80%

Shares Run-Based, Dungeon Crawl, Loot & Drops, Procedural Levels.

Both lean into Run-Based, Dungeon Crawl, Loot & Drops, Procedural Levels.

Run-Based85%Dungeon Crawl65%Loot & Drops65%Procedural Levels50%

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Both lean into Run-Based, Procedural Levels, Meta-Progression, Loot & Drops.

Run-Based95%Procedural Levels90%Meta-Progression75%Loot & Drops65%
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