Games like Pirates, Vikings, and Knights II

Ranked by shared qualities, not genre tags.

What defines Pirates, Vikings, and Knights II

Competitive PvP95%
First-Person90%
Class System90%
Team-Based80%
Pirates & High Seas75%
Playful75%
Melee Combat65%
Arena-Based60%
Gunplay55%
Mission-Based50%
Exuberant50%
Level Editor & UGC45%
Historical35%
Single-Player25%

Shares Competitive PvP, Class System, First-Person, Team-Based.

Both lean into Competitive PvP, First-Person, Class System, Team-Based.

Competitive PvP95%First-Person90%Class System90%Team-Based90%

Shares Competitive PvP, Class System, Team-Based, First-Person.

Both lean into Competitive PvP, Class System, Team-Based, First-Person.

Competitive PvP92%Class System90%Team-Based88%First-Person75%
Day of Defeat66% match

Shares Class System, First-Person, Competitive PvP, Team-Based.

Both lean into First-Person, Class System, Competitive PvP, Team-Based.

First-Person90%Class System90%Competitive PvP80%Team-Based85%
Krunker63% match

Shares First-Person, Competitive PvP, Gunplay, Class System.

Both lean into First-Person, Competitive PvP, Gunplay, Team-Based.

First-Person90%Competitive PvP80%Gunplay95%Team-Based50%
Blackwake62% match

Shares First-Person, Competitive PvP, Team-Based, Pirates & High Seas.

Both lean into First-Person, Competitive PvP, Team-Based, Pirates & High Seas.

First-Person90%Competitive PvP80%Team-Based85%Pirates & High Seas70%

Shares First-Person, Class System, Competitive PvP, Team-Based.

Both lean into First-Person, Class System, Competitive PvP, Team-Based.

First-Person100%Class System90%Competitive PvP85%Team-Based90%
Dirty Bomb62% match

Shares Competitive PvP, First-Person, Team-Based, Class System.

Both lean into Competitive PvP, First-Person, Team-Based, Class System.

Competitive PvP90%First-Person90%Team-Based85%Class System70%
FPS Chess61% match

Shares Competitive PvP, First-Person, Playful, Gunplay.

Both lean into Competitive PvP, First-Person, Playful, Gunplay.

Competitive PvP90%First-Person85%Playful80%Gunplay95%
LawBreakers61% match

Shares First-Person, Competitive PvP, Class System, Team-Based.

Both lean into First-Person, Competitive PvP, Class System, Team-Based.

First-Person95%Competitive PvP78%Class System75%Team-Based76%
Overwatch61% match

Shares First-Person, Competitive PvP, Class System, Team-Based.

Both lean into First-Person, Competitive PvP, Class System, Team-Based.

First-Person95%Competitive PvP85%Class System85%Team-Based90%

Shares Competitive PvP, First-Person, Playful, Team-Based.

Both lean into Competitive PvP, First-Person, Playful, Team-Based.

Competitive PvP85%First-Person88%Playful81%Team-Based68%

Shares Competitive PvP, First-Person, Gunplay, Team-Based.

Both lean into First-Person, Competitive PvP, Gunplay, Team-Based.

First-Person95%Competitive PvP90%Gunplay95%Team-Based65%