Games like Empires of the Undergrowth

Ranked by shared qualities, not genre tags.

What defines Empires of the Undergrowth

Real-Time Strategy92%
Base Building89%
Colony Sim82%
Resource Management78%
Single-Player78%
Campaign75%
Meta-Progression70%
Character Builds68%
Deep Simulation65%
Survival Against Nature62%
Handcrafted World60%
Emergent Systems58%
Nature & Environment55%
Earnest52%
Real-Time with Pause50%
Leveling & Grind45%
High Contrast40%
Dawn of Man60% match

Shares Colony Sim, Base Building, Resource Management, Real-Time Strategy.

Both lean into Colony Sim, Single-Player, Base Building, Resource Management.

Colony Sim88%Single-Player90%Base Building75%Resource Management85%

Shares Real-Time Strategy, Resource Management, Base Building, Real-Time with Pause.

Both lean into Real-Time Strategy, Resource Management, Base Building, Campaign.

Real-Time Strategy90%Resource Management75%Base Building60%Campaign55%
Stronghold 354% match

Shares Real-Time Strategy, Base Building, Resource Management, Deep Simulation.

Both lean into Real-Time Strategy, Base Building, Resource Management, Campaign.

Real-Time Strategy95%Base Building80%Resource Management85%Campaign75%

Shares Real-Time Strategy, Base Building, Resource Management, Colony Sim.

Both lean into Real-Time Strategy, Base Building, Single-Player, Resource Management.

Real-Time Strategy95%Base Building90%Single-Player85%Resource Management80%
Northgard53% match

Shares Real-Time Strategy, Resource Management, Base Building, Survival Against Nature.

Both lean into Real-Time Strategy, Resource Management, Base Building, Survival Against Nature.

Real-Time Strategy95%Resource Management90%Base Building75%Survival Against Nature70%

Shares Base Building, Resource Management, Colony Sim, Survival Against Nature.

Both lean into Base Building, Single-Player, Resource Management, Colony Sim.

Base Building95%Single-Player95%Resource Management90%Colony Sim85%
Grey Goo51% match

Shares Real-Time Strategy, Base Building, Resource Management, Handcrafted World.

Both lean into Real-Time Strategy, Base Building, Resource Management, Single-Player.

Real-Time Strategy95%Base Building85%Resource Management80%Single-Player70%
Aska50% match

Shares Base Building, Colony Sim, Resource Management, Survival Against Nature.

Both lean into Base Building, Colony Sim, Resource Management, Single-Player.

Base Building95%Colony Sim90%Resource Management85%Single-Player70%

Shares Base Building, Colony Sim, Resource Management, Deep Simulation.

Both lean into Base Building, Single-Player, Colony Sim, Resource Management.

Base Building85%Single-Player90%Colony Sim80%Resource Management70%

Shares Base Building, Colony Sim, Resource Management, Survival Against Nature.

Both lean into Base Building, Single-Player, Colony Sim, Resource Management.

Base Building95%Single-Player95%Colony Sim90%Resource Management85%

Shares Base Building, Resource Management, Meta-Progression, Survival Against Nature.

Both lean into Base Building, Resource Management, Campaign, Meta-Progression.

Base Building75%Resource Management85%Campaign85%Meta-Progression75%

Shares Base Building, Colony Sim, Real-Time Strategy, Resource Management.

Both lean into Base Building, Colony Sim, Real-Time Strategy, Resource Management.

Base Building85%Colony Sim90%Real-Time Strategy65%Resource Management65%