Games like Fallout: New Vegas

Ranked by shared qualities, not genre tags.

What defines Fallout: New Vegas

Post-Apocalyptic95%
First-Person90%
Open World90%
Gunplay85%
Single-Player85%
Character Builds80%
Reputation & Factions80%
Nonlinear Progression80%
Dialogue Trees75%
Moral Choice75%
Branching Narrative75%
Campaign75%
Western75%
Grim70%
Skill Checks65%
Resource Management60%
Stealth60%
Contemplative60%
Sardonic60%
Retro 3D55%
Leveling & Grind55%
Crafting50%

Shares First-Person, Open World, Dialogue Trees, Nonlinear Progression.

Both lean into Single-Player, First-Person, Open World, Dialogue Trees.

Single-Player95%First-Person85%Open World85%Dialogue Trees85%

Shares First-Person, Post-Apocalyptic, Open World, Gunplay.

Both lean into First-Person, Post-Apocalyptic, Open World, Gunplay.

First-Person95%Post-Apocalyptic90%Open World75%Gunplay70%

Shares First-Person, Post-Apocalyptic, Gunplay, Dialogue Trees.

Both lean into First-Person, Gunplay, Post-Apocalyptic, Single-Player.

First-Person95%Gunplay90%Post-Apocalyptic80%Single-Player80%
Fallout 362% match

Shares Post-Apocalyptic, Open World, First-Person, Gunplay.

Both lean into Post-Apocalyptic, Open World, Single-Player, First-Person.

Post-Apocalyptic95%Open World95%Single-Player90%First-Person80%
Fallout 258% match

Shares Post-Apocalyptic, Open World, Reputation & Factions, Dialogue Trees.

Both lean into Post-Apocalyptic, Single-Player, Open World, Dialogue Trees.

Post-Apocalyptic95%Single-Player95%Open World75%Dialogue Trees85%

Shares Post-Apocalyptic, First-Person, Gunplay, Open World.

Both lean into Post-Apocalyptic, First-Person, Gunplay, Single-Player.

Post-Apocalyptic85%First-Person85%Gunplay75%Single-Player75%
Far Cry 256% match

Shares Open World, Gunplay, First-Person, Nonlinear Progression.

Both lean into Open World, Gunplay, First-Person, Single-Player.

Open World90%Gunplay95%First-Person85%Single-Player60%

Shares First-Person, Character Builds, Dialogue Trees, Nonlinear Progression.

Both lean into First-Person, Single-Player, Dialogue Trees, Campaign.

First-Person90%Single-Player95%Dialogue Trees80%Campaign80%
Tyranny56% match

Shares Branching Narrative, Nonlinear Progression, Dialogue Trees, Moral Choice.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign90%Branching Narrative85%Dialogue Trees80%
Wasteland 356% match

Shares Post-Apocalyptic, Open World, Character Builds, Reputation & Factions.

Both lean into Post-Apocalyptic, Single-Player, Campaign, Open World.

Post-Apocalyptic95%Single-Player90%Campaign85%Open World70%
Atomfall55% match

Shares Post-Apocalyptic, First-Person, Open World, Gunplay.

Both lean into Post-Apocalyptic, First-Person, Single-Player, Open World.

Post-Apocalyptic95%First-Person85%Single-Player80%Open World75%

Shares Post-Apocalyptic, Nonlinear Progression, Character Builds, Open World.

Both lean into Post-Apocalyptic, Single-Player, Nonlinear Progression, Character Builds.

Post-Apocalyptic95%Single-Player90%Nonlinear Progression85%Character Builds80%