Games like Lost Castle

Ranked by shared qualities, not genre tags.

What defines Lost Castle

Hack-and-Slash80%
Melee Combat80%
Run-Based80%
Hand-Drawn 2D75%
High Replayability75%
Procedural Levels75%
Cute70%
Side View70%
Loot & Drops65%
Permadeath65%
Local Co-op65%
Online Co-op65%
Playful60%
Character Builds55%
Single-Player55%
Bite-Sized Sessions50%
Dark Fantasy50%
Competitive PvP45%
Exuberant45%
Party Management40%
Multiple Endings30%
Caveblazers67% match

Shares Run-Based, Procedural Levels, Melee Combat, Side View.

Both lean into Run-Based, Procedural Levels, Melee Combat, Permadeath.

Run-Based95%Procedural Levels90%Melee Combat80%Permadeath85%

Shares Hack-and-Slash, Melee Combat, Hand-Drawn 2D, Local Co-op.

Both lean into Hack-and-Slash, Melee Combat, Hand-Drawn 2D, Local Co-op.

Hack-and-Slash95%Melee Combat85%Hand-Drawn 2D75%Local Co-op80%
Crawl58% match

Shares Run-Based, Local Co-op, Hack-and-Slash, Procedural Levels.

Both lean into Run-Based, Local Co-op, Procedural Levels, Hack-and-Slash.

Run-Based85%Local Co-op90%Procedural Levels75%Hack-and-Slash70%
Absolum58% match

Shares Hack-and-Slash, Run-Based, High Replayability, Local Co-op.

Both lean into Hack-and-Slash, Run-Based, High Replayability, Local Co-op.

Hack-and-Slash95%Run-Based85%High Replayability60%Local Co-op55%

Shares Hack-and-Slash, Run-Based, Loot & Drops, Procedural Levels.

Both lean into Hack-and-Slash, Run-Based, Loot & Drops, Procedural Levels.

Hack-and-Slash90%Run-Based85%Loot & Drops65%Procedural Levels50%
Vagante55% match

Shares Run-Based, Procedural Levels, Permadeath, High Replayability.

Both lean into Run-Based, Procedural Levels, Permadeath, High Replayability.

Run-Based95%Procedural Levels90%Permadeath75%High Replayability65%

Shares Hack-and-Slash, Hand-Drawn 2D, Side View, Local Co-op.

Both lean into Hack-and-Slash, Hand-Drawn 2D, Side View, Local Co-op.

Hack-and-Slash95%Hand-Drawn 2D90%Side View90%Local Co-op75%
Montaro54% match

Shares Run-Based, Procedural Levels, Side View, High Replayability.

Both lean into Run-Based, Procedural Levels, Side View, Single-Player.

Run-Based92%Procedural Levels85%Side View85%Single-Player90%
Unrailed!54% match

Shares Run-Based, Procedural Levels, Local Co-op, High Replayability.

Both lean into Run-Based, Procedural Levels, Local Co-op, Online Co-op.

Run-Based85%Procedural Levels80%Local Co-op75%Online Co-op70%

Shares Hack-and-Slash, Local Co-op, Hand-Drawn 2D, Character Builds.

Both lean into Hack-and-Slash, Local Co-op, Hand-Drawn 2D, Character Builds.

Hack-and-Slash85%Local Co-op65%Hand-Drawn 2D55%Character Builds70%
Magicite54% match

Shares Run-Based, Procedural Levels, Permadeath, High Replayability.

Both lean into Run-Based, Procedural Levels, Permadeath, High Replayability.

Run-Based90%Procedural Levels85%Permadeath88%High Replayability73%
Sworn53% match

Shares Run-Based, Melee Combat, Permadeath, Procedural Levels.

Both lean into Run-Based, Melee Combat, Permadeath, Procedural Levels.

Run-Based95%Melee Combat85%Permadeath75%Procedural Levels60%