Games like Schedule I

Ranked by shared qualities, not genre tags.

What defines Schedule I

Open World95%
Crime & Underworld95%
Base Building90%
First-Person85%
Resource Management85%
Single-Player85%
Trading & Economy80%
Crafting75%
Gritty70%
Detection & Awareness70%
Online Co-op65%
Capitalism & Labor65%
Grim65%
Automation60%
Power & Corruption60%
Stealth55%
Party Management50%
Gear Upgrades45%

Shares Crime & Underworld, Open World, First-Person, Resource Management.

Both lean into Crime & Underworld, Single-Player, Open World, First-Person.

Crime & Underworld90%Single-Player90%Open World80%First-Person65%
Savage Lands55% match

Shares Open World, First-Person, Resource Management, Base Building.

Both lean into Open World, First-Person, Resource Management, Base Building.

Open World85%First-Person80%Resource Management80%Base Building75%

Shares Open World, Crime & Underworld, Base Building, Stealth.

Both lean into Open World, Single-Player, Crime & Underworld, Base Building.

Open World95%Single-Player90%Crime & Underworld70%Base Building60%

Shares Crime & Underworld, Resource Management, Open World, Trading & Economy.

Both lean into Crime & Underworld, Resource Management, Open World, Trading & Economy.

Crime & Underworld95%Resource Management85%Open World70%Trading & Economy80%

Shares Open World, Base Building, Trading & Economy, Resource Management.

Both lean into Open World, Base Building, Single-Player, Trading & Economy.

Open World85%Base Building75%Single-Player75%Trading & Economy65%
Satisfactory53% match

Shares Open World, Base Building, First-Person, Resource Management.

Both lean into Open World, Base Building, First-Person, Resource Management.

Open World90%Base Building88%First-Person85%Resource Management82%
Nether52% match

Shares First-Person, Open World, Resource Management, Crafting.

Both lean into First-Person, Open World, Resource Management, Crafting.

First-Person85%Open World75%Resource Management75%Crafting65%

Shares Open World, Base Building, Resource Management, First-Person.

Both lean into Open World, Base Building, Resource Management, First-Person.

Open World85%Base Building80%Resource Management80%First-Person70%
Forever Skies52% match

Shares First-Person, Base Building, Open World, Resource Management.

Both lean into First-Person, Base Building, Open World, Resource Management.

First-Person95%Base Building85%Open World70%Resource Management70%

Shares Open World, Base Building, First-Person, Resource Management.

Both lean into Open World, Base Building, First-Person, Crafting.

Open World85%Base Building80%First-Person85%Crafting85%
Far Cry 352% match

Shares Open World, First-Person, Resource Management, Crafting.

Both lean into Open World, Single-Player, First-Person, Resource Management.

Open World92%Single-Player88%First-Person85%Resource Management68%
Voidtrain51% match

Shares Base Building, Open World, Resource Management, Crafting.

Both lean into Base Building, Open World, Crafting, Resource Management.

Base Building80%Open World75%Crafting75%Resource Management65%