Games like Skyhill

Ranked by shared qualities, not genre tags.

What defines Skyhill

Single-Player95%
Post-Apocalyptic95%
Run-Based90%
Survival Against Nature90%
Survival Needs85%
Permadeath80%
Resource Management80%
Dread80%
Short Playtime75%
Horror75%
Side View70%
Crafting70%
Isolation70%
Oppressive70%
Turn-Based Combat65%
Grim65%
Meta-Progression60%
Zombie55%
Pixel Art50%
Point-and-Click50%
Melancholic45%

Shares Post-Apocalyptic, Survival Against Nature, Survival Needs, Side View.

Both lean into Single-Player, Post-Apocalyptic, Survival Against Nature, Survival Needs.

Single-Player88%Post-Apocalyptic85%Survival Against Nature72%Survival Needs68%
NEO Scavenger61% match

Shares Post-Apocalyptic, Survival Needs, Run-Based, Permadeath.

Both lean into Single-Player, Post-Apocalyptic, Survival Needs, Run-Based.

Single-Player95%Post-Apocalyptic95%Survival Needs92%Run-Based80%
Fear & Hunger60% match

Shares Survival Against Nature, Dread, Horror, Run-Based.

Both lean into Survival Against Nature, Horror, Dread, Run-Based.

Survival Against Nature75%Horror85%Dread80%Run-Based70%

Shares Post-Apocalyptic, Run-Based, Survival Against Nature, Permadeath.

Both lean into Post-Apocalyptic, Run-Based, Single-Player, Survival Against Nature.

Post-Apocalyptic76%Run-Based80%Single-Player72%Survival Against Nature68%
The Forest55% match

Shares Survival Against Nature, Survival Needs, Horror, Dread.

Both lean into Survival Against Nature, Survival Needs, Horror, Single-Player.

Survival Against Nature95%Survival Needs85%Horror90%Single-Player65%
Stoneshard55% match

Shares Run-Based, Survival Against Nature, Survival Needs, Permadeath.

Both lean into Single-Player, Run-Based, Survival Against Nature, Survival Needs.

Single-Player95%Run-Based80%Survival Against Nature75%Survival Needs75%

Shares Post-Apocalyptic, Run-Based, Survival Against Nature, Survival Needs.

Both lean into Run-Based, Single-Player, Post-Apocalyptic, Survival Needs.

Run-Based95%Single-Player90%Post-Apocalyptic90%Survival Needs90%

Shares Run-Based, Dread, Turn-Based Combat, Permadeath.

Both lean into Single-Player, Run-Based, Dread, Turn-Based Combat.

Single-Player80%Run-Based75%Dread80%Turn-Based Combat90%
Look Outside51% match

Shares Survival Needs, Resource Management, Dread, Isolation.

Both lean into Single-Player, Survival Needs, Resource Management, Isolation.

Single-Player75%Survival Needs78%Resource Management72%Isolation80%
Just Survive50% match

Shares Post-Apocalyptic, Survival Against Nature, Survival Needs, Resource Management.

Both lean into Post-Apocalyptic, Survival Against Nature, Survival Needs, Resource Management.

Post-Apocalyptic90%Survival Against Nature90%Survival Needs75%Resource Management75%
Darkwood50% match

Shares Dread, Resource Management, Survival Needs, Horror.

Both lean into Single-Player, Dread, Resource Management, Survival Needs.

Single-Player95%Dread82%Resource Management78%Survival Needs72%

Shares Survival Against Nature, Survival Needs, Crafting, Resource Management.

Both lean into Survival Against Nature, Survival Needs, Crafting, Resource Management.

Survival Against Nature95%Survival Needs88%Crafting90%Resource Management70%